Idle Raiders
oleh pitforest
Idle Raiders
Tag untuk Idle Raiders
Deskripsi
Idle Raiders ialah permainan idle di mana anda mengurus sekumpulan kecil wira penyerbu penjara bawah tanah dan memimpin mereka ke kemenangan dalam penjara bawah tanah paling sukar di dunia mereka.
Cara Bermain
Untuk permulaan, klik "Pergi Bertani" di kiri atas, kemudian "Lihat Peta Ladang" di kanan atas. Ia akan menghantar penyerang anda ke mod bertani, di mana mereka pergi bertani di pelbagai peta ladang sehingga mati, kembali ke pangkalan untuk sembuh, dan pergi bertani semula. Kemudian dalam permainan anda akan membuka serbuan dan menemui pelbagai item yang boleh anda gunakan (butang inventori dan peralatan ada di sebelah kanan skrin), tetapi itu sudah cukup spoiler! Selamat bermain! :)
FAQ
Soalan Lazim
Apakah itu Idle Raiders?
Idle Raiders ialah permainan RPG idle yang dibangunkan oleh Pitforest yang menggabungkan mekanik idle dengan pengurusan parti dan penjelajahan penjara bawah tanah.
Bagaimana cara bermain Idle Raiders?
Dalam Idle Raiders, anda mengurus pasukan raiders yang secara automatik melawan musuh dan mengumpul rampasan sambil anda menaik taraf peralatan mereka, melatih kemahiran, dan mengarahkan kemajuan mereka melalui pelbagai penjara bawah tanah.
Apakah sistem kemajuan utama dalam Idle Raiders?
Kemajuan dalam Idle Raiders melibatkan menaikkan tahap raiders anda, memperoleh dan menaik taraf peralatan, membuka kunci kemahiran baharu, dan mara melalui tahap penjara bawah tanah yang semakin sukar.
Adakah Idle Raiders menawarkan kemajuan luar talian?
Ya, Idle Raiders menampilkan kemajuan luar talian, membolehkan raiders anda terus bertarung dan memperoleh ganjaran walaupun anda tidak bermain permainan RPG idle ini.
Di platform mana anda boleh mainkan Idle Raiders?
Idle Raiders ialah permainan RPG idle berasaskan pelayar yang boleh dimainkan secara dalam talian melalui pelayar web yang disokong di desktop.
Kemas Kini Pembangun
0.61b released. Fixed a bug that prevented players from soft resetting. Very sorry about this one! Weird thing to expect from players considering you wonโt manage to do โฆthe secret thing unless youโve already mastered quite a few soft reset levels.
Komen
Tokey
Jun. 08, 2015
Can the merchant really still be called 'mysterious'?
My raiders are level 600 now and hes popped by every half hour to see if anyone wants anything... Sure they just call him Dave now?
Relion7
Jun. 22, 2016
Some tips for new players:
-Soft reset requirements: To have won all nine raids. (could take a lot of days)
-enhancements can only be added to equipment, while enchantments are used on skillbooks. To use them you need to have unlocked the blacksmith in your city. He is a dwarf on the right side. Drag and drop the items and enhancements/enchantments into the left window when you talk to the blacksmith. You can enchant multiple items at once.
-You can't combine all items/abilities with any enhacement, but it's easy to guess.
-You do not want to stack abilities/spellbooks, even if it works, later you will have many different ones.
-harder maps give more experience and gold (someone said in a comment that gave the same, was wrong)
-Focus on archers atack/speed and knights health/def early game, healers get mana/regen/cdr/-ability cost later, on last raids.
+1 this coment to let new players see it, I hope this has helped you.
kingslime80
May. 08, 2015
Suggestion: sort "raiders" by Class/Level/Name and have a rename option. Perhaps also advanced classes that unlock as you go up levels so you can have a more personalized game., like being able to change the base Fighter into a Knight with more hp (or defense) or a Ninja with more Damage for example. That would mean more specialized skill books which could hopefully drop randomly.
That's a good idea!
mosborne3993
May. 11, 2015
healers need to prioritize lowest health allies. this whole leaving one guy on 40hp while healing the dude who only took one hit shit is annoying
Yes, this will be fixed. But in a more interesting manner than you would think! There will be AI upgrades in the game which you can unlock, which will allow you to manipulate the behavior of the raiders, or just flat out make it better. Your example is a good one (different prioritization strategies for healers), or maybe an upgrade where your healer always places AOE heals such that it hits the maximum possible number of raiders. There's a lot of potential in that system and I think players will like it!
wretched666
May. 09, 2015
Great progress so far. For an alpha mode, I can already see the game going far. It invokes the old 8-bit RPGs popular here on Kong. I hope the developer will keep working on it and I will keep coming back to it.
Thanks for the kind words! I'm already in full steam ahead mode for the next update. Tomorrow I will push a smaller patch with smaller features that have been requested from here (like better balancing and WASD movement), and sometime next week I will hopefully be able to push a larger content update.