Summoner Wars

Summoner Wars

oleh nightspade
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Summoner Wars

Penarafan:
2.4
Tarikh keluaran: June 25, 2010
Kemas kini terakhir: June 25, 2010
Pembangun: nightspade

Tag untuk Summoner Wars

Deskripsi

A game with mouse gesture! Summon the dragons! Summon the knights! And summon the orcs! March them to your enemy's base! Draw symbols with your mouse to summon them, and throw them to march them! Use the terrain on every level for your advantage! Complete 15 levels of complete fast-paced game! Can you manage to clear all of them? With bosses on every 5 level?

Cara Bermain

Just use your mouse to do everything in this game. Draw symbols to summon, and drag units to march them

Komen

0/1000
CYBERNKK avatar

CYBERNKK

Jun. 25, 2010

8
0

geez, tell me something, does ALL the enemies pierce ur units and pass through them normally? this is suckish... I cant believe im giving a 1/5

Othershadows avatar

Othershadows

Jun. 25, 2010

14
1

The issues is that it just takes to much time to draw the unit them send them where you want them to go and not randomly. It makes t too hard to be very fun. I mean it has a lot of potential but maybe change the shapes. Circle has to be connected which made it very annoying and actually harder then the other shapes. and the units might be better to send automatically. Like in a straight line to the one across from it. As well as make the enemy unit do it as well. It would really balance the game out because i was annoyed when i sent a unit out for another but they were sent out at and angle and i didnt hit them. It was very annoying.

nightspade avatar

nightspade

Jun. 25, 2010

10
1

thank you very much for the critics & comments. actually this game is our first time using mouse gesture technology, so we haven't got enough user experience information. looking forward for new c&cs! :)

Twig7 avatar

Twig7

Jun. 25, 2010

3
0

no ofense but gets way too borring and it SUCKS but it's kinda good if it was ur first game

Noah12345679 avatar

Noah12345679

May. 18, 2013

1
0

Some of the symbols are too hard, and the enemies come out too fast for you to react quickly enough. I like the idea of symbols, but it would be nice to have buttons too, so you can choose.

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