Isolate area
oleh michelsteege
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Isolate area
Tag untuk Isolate area
Deskripsi
Matlamat permainan ini adalah untuk memenuhi sekurang-kurangnya 75% kawasan permainan, anda boleh melakukannya dengan meleret garisan dan mencipta kawasan tanpa bola. Apabila anda menekan kawasan permainan dan menggerakkan tetikus, anda akan melihat garisan lutsinar secara mendatar atau menegak, apabila anda lepaskan tetikus garisan itu akan bergerak sehingga menyentuh garisan lain, jika bola terkena garisan semasa animasi anda akan kehilangan satu nyawa. Jika animasi selesai dan anda berjaya mencipta segi empat tanpa bola, anda berjaya memenuhi satu kawasan. Setiap tahap akan menambah 1 bola sehingga maksimum 15. Anda boleh membatalkan garisan dengan 3 cara, anda akan lihat alat lukisan hilang, a) gerakkan tetikus keluar dari kawasan permainan b) gerakkan tetikus ke atas garisan lain atau kawasan yang telah diisi c) gerakkan tetikus kembali ke titik permulaan garisan.
Cara Bermain
Gunakan butang kiri tetikus untuk melukis garisan
Komen
castorquinn
Aug. 25, 2010
Quinn's Review: There was a little blue and black game on the Amiga called Bally II (I never did find out of there was a Bally I) which gave me many, many enjoyable hours when I was a very young gamer - it was one of my very first games, and I loved it. And so I have a great fondness for games like this. This means I expect a Bally clone to allow me to relax, like I did in my childhood, and Isolate Area does exactly that. It's a new game from a novice coder, it doesn't add anything to the basic gameplay, but it does what I need it to do: it lets me relax. The colours are surprisingly nice. Giving specific balls particular benefits if you can isolate them is clever. The pace of the game is perfect. f you die I'd like to continue from that point, as this isn't really a challenge game, it's a relaxation game, and some really soothing, mellow backing music would set it off delightfully. But this bare bones implementation of the classic is fine for me to while away a little time on.
BaruMonkey
Aug. 25, 2010
Higher % fills should earn a lot more points than they do. Feature request: filling over 90% on levels 15 and higher should gain you an extra life.
BaruMonkey
Aug. 25, 2010
@mdcastle: The line starts where you click and goes either up AND down or left AND right from there, depending which way you drag.
brainisdead
Aug. 25, 2010
The idea is based off an arcarde game called Qix which was remade onto 8 bit machines under the title Zolyx, its from the very early 80's
tuzvihar
Aug. 25, 2010
Nice game, but please make the controls a bit better.