Game.Init()
oleh keybol
Game.Init()
Tag untuk Game.Init()
Deskripsi
Anda telah mencipta sesuatu dan ia telah menderita terlalu lama. Cuba cari penyelesaian dalam platformer unik ini. Permainan platformer beratmosfera yang menampilkan mekanik lompat dua kali melalui cahaya. Kisah meta tentang pengaturcara dan ciptaannya yang menarik dengan 2 pengakhiran mengejutkan. Cara Bermain: Kekunci W,A,S,D untuk bergerak, Tetikus untuk berinteraksi
Cara Bermain
WASD atau Kekunci Anak Panah
Kemas Kini Pembangun
- added spacebar hotkey upon beating a level
- bigger hitbox for lights
- added Kong API for highscore, star, and level
FAQ
Apakah itu Game Init?
Game Init ialah permainan idle clicking yang dibangunkan oleh Keybol di mana anda sentiasa menjana sumber dan maju melalui automasi.
Bagaimana cara bermain Game Init?
Dalam Game Init, anda bermula dengan mengklik untuk menjana mata, kemudian membuka sistem automatik yang membantu meningkatkan skor anda dari semasa ke semasa.
Apakah sistem kemajuan dalam Game Init?
Game Init menampilkan sistem naik taraf di mana anda boleh membelanjakan sumber yang terkumpul untuk meningkatkan unit penjana anda dan membuka ciri baharu.
Adakah Game Init menyokong kemajuan luar talian?
Game Init menyokong kemajuan luar talian, membolehkan unit penjana sumber anda terus berfungsi walaupun anda tidak bermain secara aktif.
Di platform manakah anda boleh bermain Game Init?
Game Init ialah permainan idle berasaskan pelayar yang boleh dimainkan secara dalam talian melalui platform Kongregate.
Komen
sokob4n
Jun. 17, 2015
game.replaceClickWithKey(WK_SPACEBAR);
//do it today! //I just did it!
BomberMan198
Jun. 17, 2015
The project is veeeeery good, but maybe the game itself is small. I mean, 26 levels, but some of them are short and story-less. I'm waiting for a sequel, where the Programmer gets better and gives life to the AI again and makes him so powerful through that it will become a Programmer itself.
Still, very nice game, I'm waiting for an eventual sequel!
thank you! i'm surprise with the reception as well, I really like the idea I came up for this. I will expand on this soon.
lolgast
Jun. 17, 2015
Very nice game. Just a few small complaints: Sometimes I jumped when I thought I touched a light, but apparently I was *just* above it, which was a bit annoying sometimes. Also, when dieing/restarting, the moving lights were reset, but the rotating spikes/razors were not, which can be quite annoying (23, I'm looking at you). Other than that, great game, story was fun (especially as a programmer).
hehe cool, you're a programmer too. I will restart the moving and rotating obstacles also
RainbowRhyme
Jun. 15, 2015
Not bad at all, Keybol! I like the idea, pretty good controls and just the right level of difficulty, in my opinion. Though I'm only up to level 18 at the moment so things might get a bit more severe yet. I'm missing a few stars so I can't get beyond level 20 for now, but I might come back and try for the full 60 later to open up the debug levels. Could you allow for players to press space to start the next level at the level end screen? This seems standard on most games these days and it's conspicuous by its absence. Also, having to click on the screen to advance text gets a bit annoying, could you also have space work as well? The story feels a bit superfluous though. All in all: 4/5
thanks! you're correct, I thought I inluded a spacebar hotkey, I'll update the game
Tecnoturc
Jun. 17, 2015
Nice controls except I wish for spacebar to move through dialogue. I like the programmer-type dialogue with the character but this type of game isn't too original. Some of the puzzles seem luck-based. Decent music. Rating 3/5
just added spacebar for skipping dialogue and going to next level