dadadadungeon2
oleh hojamaka
dadadadungeon2
Tag untuk dadadadungeon2
Deskripsi
RPG gaya rogue yang ringkas.
Cara Bermain
Anak panah untuk bergerak. Ctrl untuk melangkah. Shift untuk gerakan perlahan. "W" untuk buang senjata. "S" untuk buang perisai. Enter untuk buka item. "D" untuk buang item apabila tetingkap item dibuka. Space untuk guna item atau pakai senjata/perisai apabila tetingkap item dibuka. Esc untuk tutup tetingkap item apabila tetingkap item dibuka. penjelasan lanjut di sini. http://www.hojamaka.com/game/dungeon2/index_en.php
Komen
Radec
Oct. 04, 2009
A great game so far. I agree that a system of leveling could really make this a ton of fun. And you wouldn't have to add much per level, just maybe a little defense or attack, or just a small hp boost (like, 5 hp or so)
Boneless
Sep. 30, 2009
Only thing that truly sucks is the damage from traps. Not gaining anything from experience or having items drop from monsters is lame, but doesn't suck.
trizznilla
Sep. 30, 2009
Cool, I love these. Things to work on:
1. Rooms. It's nothing but hallways.
2. Weapon durability gauge.
3. Inventory control is weird.
Fun for awhile!
Dyrak
Sep. 30, 2009
Good simplicity and unique in a sense, a little vague of most items/fighting/equipment. 3/5, 4/5+ potential easily.
Driveinkiller
Jan. 19, 2012
Not horrible, but not very fun either. Equipping stuff felt super clunky and the random damage from traps was absurd. I love the graphics, but the gameplay just is not there for me. Hope to see a more evolved version from you next time. Thanks! 2/5