dadadadungeon2

dadadadungeon2

oleh hojamaka
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dadadadungeon2

Penarafan:
3.1
Tarikh keluaran: September 29, 2009
Kemas kini terakhir: September 29, 2009
Pembangun: hojamaka

Tag untuk dadadadungeon2

Deskripsi

RPG gaya rogue yang ringkas.

Cara Bermain

Anak panah untuk bergerak. Ctrl untuk melangkah. Shift untuk gerakan perlahan. "W" untuk buang senjata. "S" untuk buang perisai. Enter untuk buka item. "D" untuk buang item apabila tetingkap item dibuka. Space untuk guna item atau pakai senjata/perisai apabila tetingkap item dibuka. Esc untuk tutup tetingkap item apabila tetingkap item dibuka. penjelasan lanjut di sini. http://www.hojamaka.com/game/dungeon2/index_en.php

Komen

0/1000
Radec avatar

Radec

Oct. 04, 2009

31
1

A great game so far. I agree that a system of leveling could really make this a ton of fun. And you wouldn't have to add much per level, just maybe a little defense or attack, or just a small hp boost (like, 5 hp or so)

Boneless avatar

Boneless

Sep. 30, 2009

18
2

Only thing that truly sucks is the damage from traps. Not gaining anything from experience or having items drop from monsters is lame, but doesn't suck.

trizznilla avatar

trizznilla

Sep. 30, 2009

24
4

Cool, I love these. Things to work on:
1. Rooms. It's nothing but hallways.
2. Weapon durability gauge.
3. Inventory control is weird.
Fun for awhile!

Dyrak avatar

Dyrak

Sep. 30, 2009

14
2

Good simplicity and unique in a sense, a little vague of most items/fighting/equipment. 3/5, 4/5+ potential easily.

Driveinkiller avatar

Driveinkiller

Jan. 19, 2012

6
1

Not horrible, but not very fun either. Equipping stuff felt super clunky and the random damage from traps was absurd. I love the graphics, but the gameplay just is not there for me. Hope to see a more evolved version from you next time. Thanks! 2/5

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