Zombokill
oleh grmaster
Zombokill
Tag untuk Zombokill
Deskripsi
Lawan gerombolan zombi haus darah dengan menggunakan pelbagai senjata! Zombokill ialah permainan survival yang sangat ketagih di mana anda melawan gelombang demi gelombang zombi sambil mendapatkan senjata yang lebih besar dan hebat apabila anda maju! Pastikan anda jimatkan peluru untuk peringkat seterusnya; anda akan memerlukannya! Berapa lama anda boleh bertahan dalam penembak mencabar ini? Semoga berjaya!
Cara Bermain
Tetikus: sasarkan, klik untuk menembak. WASD BERGERAK
Komen
TeleKawaru
Aug. 24, 2012
The giant BubbleBox logo does a great job obscuring the playarea and it's lots of fun trying to avoid clicking it.
Irasfel
Aug. 25, 2012
Yes, the logo is hateful but really I have another problem here. More and more games are coming out that would appear to be aiming for a "retro" or "simple" look. Unfortunately, it's gotten to the point where all I see is "Ah, you couldn't be fussed making the game look remotely bloody decent then?" I'm sorry, but in order for shite graphics to work, you'd better have some innovative gameplay, amazing character development, SOMETHING! Instead, we get games that look like 1996 with mechanics etc. that are the same as any other 28 games one could find on Kong at a glance. *Enough already* If you're going to make a game that isn't breaking any ground or wowing us with other aspects, at least make it look halfway decent? Because if you can't be bothered with making it at least look good barring anything else standing out, I can't be bothered to play it for more than 5 minutes before I mentally toss it in the waste bin and move on.
aronzei
Aug. 25, 2012
The logo is totally distracting. Clicked it more than twice per level.
Mozai
Aug. 25, 2012
The moving logo is too damn distracting -- my awareness keeps jumping there looking for enemies.
Mafrume
Aug. 25, 2012
Please, more kind of enemies...