Sad Worker
oleh gamezhero
Sad Worker
Tag untuk Sad Worker
Deskripsi
Pekerja itu menjalani hari kerja yang mudah. Tiba-tiba semuanya jadi huru-hara. Lif rosak dan dia terjatuh ke dalam penjara bawah tanah gelap yang penuh dengan raksasa menakutkan. Kini dia mesti keluar dari situ jika mahu terus hidup!
Cara Bermain
Kekunci Anak Panah
Komen
dubesor
Jan. 24, 2013
plays very unfinished. controls are bad, hitboxes are off, projectiles that can penetrate walls, repetitive music and no real gameplay except run from point A to B, to C etc. I am gonna be honest, I didn't like it at all.
CluelessWonder
Jan. 24, 2013
Somewhere around 5/9 totems, the expected mobility surpassed actual mobility. Probably before that, really, but at that point it became largely unplayable. The bullets and homing missiles that shoot through platforms; the same platforms that block your own jumps 90% of the time; small platforms are like ice, near impossible to land on; the unresponsive controls; not to mention the inability to dodge or duck on top of timing which makes avoiding damage impossible in most areas: all together... I played and tried to like your game, but it didn't work out.
Strabbo
Jan. 24, 2013
Clunky controls, even for a platformer.
satorian
Jan. 24, 2013
The graphics are nice, but the controls are awful, and the hit box is larger than the character, which is just bizarre. Aslo it is a bit of a resource hog.
arw115611
Jan. 26, 2013
7 of 9 totems now......I have to beat this game, now matter how infuriating it is.