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Pixel Purge
oleh EpicShadow
Pixel Purge
Tag untuk Pixel Purge
Deskripsi
The world of pixels is in dark times, a purge is on the horizon...
Pixel Purge is an incredibly polished arcade shooter featuring fast-paced gameplay, stunning graphics and effects, 50 achievements, and more.
Getting trophies rewards bonus starting skill points.
Cara Bermain
WASD or Arrow Keys - Move Around
Space, Esc, or P - Pause / Upgrade Menu
Left-Click - Shoot
M - Mute
Komen
EpicShadow
Jul. 01, 2011
I'm considering adding a campaign mode to Pixel Purge 2 with a more completed story, rather than it being JUST arcade mode (arcade mode will still be in the game, and be even better than this one though). Rate this comment up if you like the idea of a campaign mode so I can get an idea if it's worth doing or not. I'm also making a forum topic about the game, so feel free to leave your thoughts there!
EpicShadow
Jun. 04, 2011
"He needs to make a second one." I am making a second one ;)
carltond
Sep. 15, 2010
I'd gladly pay 10 upgrade points for auto-fire.
arafelis
Sep. 10, 2010
The best way to get most of the in-game Trophies, but especially the CHAIN trophies, is to move as little as possible. Chain kills reset whenever you are hit, and at higher levels, getting hit is pretty much inevitable. By staying as still as possible, you collect few pixels and level very slowly, allowing you to grind through all thousand hits on green and purple enemies. Attack speed and spread upgrades help it go a little faster. This is also a good way to drive up your score and to lure in more kings for other achievements. Rate this up if it helps you!
Fricknmaniac
Sep. 07, 2010
Very solid game. Despite it being a very cookie cutter shooter, it's still extremely fun and I kept playing until I got all of the achievements. I think that the achievements are probably most well thought out part of the game since they're not too insanely difficult, like Cell Warfare, but still provide a challenge.
My only comment is that late in the game, with every damage upgrade, I was unable to kill the Seekers faster than they spawn without green or orange power ups. I think it might balance the game a little bit more if they had slightly less hit points. Or perhaps replacing the critical upgrade with a base damage upgrade to spend skill points on.