DPS IDLE
oleh YDKR
DPS IDLE
Tag untuk DPS IDLE
Deskripsi
Kumpul kad, naik taraf kad, kalahkan raksasa, sertai guild dan upah wira. Tingkatkan DPS anda!
Cara Bermain
Gunakan tetikus untuk bermain.
FAQ
Soalan Lazim
Apakah itu DPS Idle?
DPS Idle ialah permainan idle incremental yang dibangunkan oleh YDKR di mana anda meningkatkan damage per second (DPS) dengan menaik taraf senjata dan statistik.
Bagaimana cara bermain DPS Idle?
Dalam DPS Idle, anda mengumpul emas dengan mengalahkan musuh secara automatik, kemudian menggunakan emas itu untuk membeli naik taraf yang meningkatkan kerosakan dan kelajuan kemajuan anda.
Apakah sistem kemajuan dalam DPS Idle?
DPS Idle menawarkan naik taraf senjata, penambahbaikan statistik, dan sistem prestij yang membolehkan anda menetapkan semula kemajuan untuk bonus kekal.
Adakah DPS Idle berjalan secara offline?
Ya, DPS Idle menawarkan kemajuan offline, jadi permainan anda terus memperoleh ganjaran dan kemajuan walaupun anda tidak bermain secara aktif.
Di platform manakah anda boleh bermain DPS Idle?
DPS Idle ialah permainan idle berasaskan pelayar yang boleh dimainkan secara percuma di Kongregate.
Kemas Kini Pembangun
Game updated!
*Fixed saving with the button.
*Fixed calculation of spheres in the Silver Guild.
*Fixed timer problems in quests.
*Fixed: When effects are turned off, pearls are not obtained in VIP cards.
*Added one more special offer-quest (in the quest menu).
Komen
Kailen4
May. 21, 2020
For those wondering, the art assets come from "TCG Card Packs" unity asset pack, which was previously available in a Humble Bundle. That's why the cards look familiar, they're easy to obtain and use.
styx6
May. 12, 2023
if you have 15 silver and something costs 15 silver you can't spend it. you need 16 silver to spend 15 silver. great work -_-
avecyclop
Dec. 16, 2023
One of those fake idle games where because every thing grows exponentially idling doesn't do anything. You have to constantly buy cards or boosts.
gura_uk
Apr. 23, 2020
Nice to see something new attempted within the genre, but this is awful. HP of monsters rising with each attempt, faster than DPS, so no farming? Yup. Cost of attempting to get new cards rising with each pull? Yep. Cost of attempting to improve your already worthless cards rising? Yup. So everything rises except DPS and resources per second? Contestably not the exceptions to make, especially considering what you named this. Or is that the point?
A_C_UNIT
Dec. 17, 2025
I DO NOT like this new Kongregate look.