Code Red

Code Red

oleh TheHelmsman
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Code Red

Penarafan:
2.9
Tarikh keluaran: March 29, 2008
Kemas kini terakhir: March 29, 2008
Pembangun: TheHelmsman

Tag untuk Code Red

Deskripsi

Permainan strategi di mana pemain mengawal pasukan empat askar yang dihantar untuk menyiasat apa yang berlaku di makmal. Matlamat permainan adalah untuk melepasi semua tahap tanpa kehilangan mana-mana askar. Setiap tahap yang diselesaikan membuka senjata baharu.

Cara Bermain

Gerakkan tetikus dan Klik kiri tetikus: untuk berinteraksi dengan permainan

Komen

0/1000
Whaker avatar

Whaker

Jan. 21, 2011

6
0

Just so eveyone knows: On normal and hard, the enemies can shoot farther than you can see. So dont leave your guys in the middle of a long hallway; set them behind corners. Also, when moving, make sure that you can run behind cover in case you do find a monster, or have at least five moves to fire (it takes 3-5 shots to kill a monster, usually 4, and if you're unlucky, 6) Also, on hard, remember that monsters can move 4 spaces per turn, and have a range of 3-4 (3 in the first few levels, and 4 later). Also, i'm not sure, but in hard (maybe the other difficulties, too) if you lose the green guy, you lose (he's sort of like the commander, I guess.) Finally, The blue guy seems to do more damage than all of the others, and I've never needed more than 4 shots to kill a monster with him, and he often only needs 3.

STGkraut avatar

STGkraut

Jul. 07, 2011

5
0

patience is the key to this one, take it slow and always have moves left to run to cover if things get messy.

isthatdoodoo avatar

isthatdoodoo

Jan. 18, 2011

4
0

u should choose your weapons and hire mercs

happybuddhaguy12 avatar

happybuddhaguy12

Dec. 19, 2009

3
0

make the classes have special abilities and/or unique weapons, and make the enemies swarm u so u get screwed over if ur not careful. for instance the close combat dude shuld get a shotty, and so on

Destroyed123 avatar

Destroyed123

Mar. 06, 2010

4
1

fun game but need more moves per turn