Unnatural Selection GitD 26
oleh Solsund
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Unnatural Selection GitD 26
Tag untuk Unnatural Selection GitD 26
Deskripsi
Jadilah juruteknik di syarikat yang membiak makhluk khas untuk pelanggan mereka. Cuba buat yang terbaik untuk memenuhi permintaan mereka tanpa mengambil masa terlalu lama dan raih ganjaran. Dibuat dalam sepuluh hari untuk pertandingan "Game in Ten Days #26".
Cara Bermain
Semua tindakan dilakukan dengan tetikus. Seret makhluk dari Sangkar ke kotak Pembiakan dan klik Pembiak untuk ke generasi seterusnya. Apabila sudah bersedia, letakkan hanya satu makhluk dalam kotak Pembiakan dan tekan Hantar. Statistik dengan + memberi markah lebih tinggi dan yang dengan - memberi kurang, jadi biak dengan berhati-hati.
Komen
Solsund
Jul. 29, 2012
*Phew* That was a crazy 10 days but I managed to get through it. Thanks for playing my game, Kongregate!
Ace_Blue
Jul. 29, 2012
The size of the circle should reflect the size stat. Otherwise, fun, but selection tools are too limited (allow sorting, discarding) and the game is way too short. For a GitD though, it's awesome!
I had originally intended to do that. The thing that stopped me was because I was worried about making the circles get too small because they'd be a pain to grab. Granted, that was back when I had intended the little creatures to wander around on their own.
828burke
Sep. 23, 2012
Awesome concept and good game for ten days but it would be better if youmade it better kind of like with farm of souls
Geenf11
Jul. 31, 2012
Awesome, but short. Looking forward to more!
Abigayl
Jul. 29, 2012
Wow, my knowledge of genetics is useful in a game? It's a pretty good simulator, but it is very difficult to control 5 aspects at once. I beat the easy in about 12 iterations (took me a couple to figure out what I was doing), but I have 4/5 of the stats nearly perfect for silver, and it's not liking it. I also found the text small, lengthy, and hard to read through 100% (tl;dr mantra). Lastly, there really wasn't much to have fun with in the game once the initial fun wore off. It's a good simulator... just wish more was done with it (i.e. Phase Wars), but I know it was only 10 days ;)
Yup, 10 days for sure. I had multiple play styles planned to change things up and I was supposed to have limited #'s of generations available before you would fail and have to start over but I didn't dare do that without knowing what was a fair number. I also considered tweaking the breeding system so that it would err on the side of closer to the target. In the end just a lack of time.