Re:Archer
oleh RecastStudios
Re:Archer
Tag untuk Re:Archer
Deskripsi
Sertai Sylpheed dalam pengembaraan RPG idle fantasi ini! Ambil peranan sebagai Sylpheed, satu-satunya yang masih hidup dari bangsa elf yang telah pupus, bersama rakannya, Feli. Bersama-sama, mereka mesti mendapatkan semula Anima, intipati roh elf yang telah mati untuk memulihkan Yggdrasil, sumber kehidupan roh. Bertarunglah! Kalahkan gerombolan raksasa dan bos mencabar dengan penyesuaian watak penuh dan kemahiran hebat dalam sistem pertempuran automatik! Tiada masa untuk bermain? Tiada masalah! Dengan kemajuan luar talian, Sylpheed akan terus berpengembaraan walaupun anda tiada. Kami sentiasa menambah baik berdasarkan idea komuniti, jadi jangan segan untuk memulakan perbincangan di forum atau hubungi kami terus jika ada sebarang kebimbangan. Lebih banyak kemas kini akan datang!
Cara Bermain
Ketuk atau tekan J untuk menyerang raksasa. Dapatkan XP semasa anda tiada. Kumpul Anima dan bersihkan peringkat untuk memecahkan halangan eksponen. Agihkan statistik anda dengan bijak. Kalahkan mod Cabaran untuk mendapatkan roh yang membantu Sylpheed dalam perjalanannya!
FAQ
Apakah itu Re Archer?
Re Archer ialah permainan idle clicker yang dibangunkan oleh Recast Studios di mana anda mengawal seorang pemanah yang melawan gelombang musuh dan maju melalui peringkat.
Bagaimana cara bermain Re Archer?
Dalam Re Archer, anda klik untuk menembak anak panah ke arah musuh yang datang, mengumpul syiling, dan menaik taraf keupayaan untuk menewaskan lawan yang lebih kuat sambil anda maju dalam permainan.
Apakah sistem kemajuan utama dalam Re Archer?
Re Archer menampilkan kemajuan melalui naik taraf keupayaan pemanah anda, membuka naik taraf baharu, dan mara ke peringkat lebih tinggi untuk ganjaran yang lebih banyak.
Adakah Re Archer mempunyai ciri kemajuan luar talian?
Re Archer menawarkan kemajuan luar talian, jadi anda terus memperoleh sumber dan kemajuan walaupun tidak aktif bermain.
Bolehkah anda melakukan prestij atau rebirth dalam Re Archer?
Ya, Re Archer mempunyai sistem rebirth yang membolehkan anda menetapkan semula kemajuan untuk ganjaran kekal dan kemajuan jangka panjang yang lebih baik.
Kemas Kini Pembangun
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Komen
mitchmutt
Aug. 07, 2019
just out of curiosity how many levels do i have to go through to finish level one?
Each stage is 100 areas and in patch 2.2.6 each area is 5 waves. Each Region as of right now has 3 stages and each stage has 3 difficulties.
TesloStep
Sep. 12, 2018
What is the point of main progression? You don't unlock even new spirits, all new content hidden in challenge mode
Edit: After 4 months from this comment we've released Re:Archer v2.0 w/c modifies the core game play and main progression. We'd love to know what you think of the new patch! https://www.kongregate.com/forums/964834-re-archer/topics/1797028-re-archer-2-0
Rarylith
Sep. 15, 2018
It's kind of weird, it seems that you're more rewarded by not playing the game than by being active. If i go offline when i will come back i will be proposed to receive 2 times more exp/anima than if i pass the same time online. Weird...
Yea, this has been brought up a number of times over the past week. If you have anymore suggestions or observations regarding gameplay experience please feel free to contact us via the forums or private message. Thanks for the input.
HollowedHearts
Sep. 15, 2018
A decent game, but it is built very heavily around you spending money. It's takes on the same progression style as a lot of mobile games, you can play for free sure, but it takes significantly longer than if you were to spent $5 or $10. Yes that's how paying works, but the core game is so agonizingly slow that it kills your interest very quick. Also is aggravating that a majority of the things you can buy are time limited, not permanent boosts. To give an example, you get I think 100 crystals for free per day from daily quests. The amount of anima i get from buying the 25 crystal anima pack is hours upon hours of what I would get playing normally. The 125 crystal anima pack is well over a days worth of grinding. I don't mind spending money on games I like, but I'm not investing in a game that is built from the core up on spending to progress.
Thanks for the comment. As we add more game content and side-content into the Re:Archer (like cosmetics) we'll also be adding more systems to add crystal inflow (like achievements). We're also reworking the core game, so boosts in shop would also be reworked. Ideally we'd like to give the players free decision to spend on progress, or on other things like quality of life and cosmetics. This will take us time though. Nonetheless, we appreciate your constructive feedback and will factor this in moving forward
DoruTheDragon
Sep. 13, 2018
Well, since they were willing to listen and take in feedback, i did bump the rating to 4*. I'm still here hoping maybe main progression could be rewarded in some way, even if it not by spirit, at the very least a small permanent increase to stats in the challenge mode. (yeah i realized this is better put in their forum)
Edit: After 4 months from this comment we've released Re:Archer v2.0 w/c modifies the core game play and main progression. We'd love to know what you think of the new patch! https://www.kongregate.com/forums/964834-re-archer/topics/1797028-re-archer-2-0