Millika Village
oleh Raius_
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Millika Village
Tag untuk Millika Village
Deskripsi
Anda terjaga di sebuah kampung kecil dengan ribut besar bakal melanda. Mampukah anda bertahan tanpa cedera? Pengembaraan pendek dengan 3 pengakhiran berbeza untuk dibuka. Semua seni, pengaturcaraan dan muzik dibuat oleh saya. Dibuat dengan bantuan plugin Fungus yang hebat untuk Unity. Fon digunakan: Abscissa Regular oleh Tepid Monkey Fonts
Cara Bermain
WASD untuk bergerak dan sorot pilihan menu. Bar Ruang untuk pilih menu dan teruskan teks. Escape untuk langkau teks
Kemas Kini Pembangun
Visual update:
For part of my portfolio work I updated the character portraits! I figured itโd be fun to put them in the game for old players to see how the artโs improved, and for future players.
FAQ
Apakah itu Millika Village?
Millika Village ialah permainan simulasi idle yang dibangunkan oleh Raius di mana anda mengurus dan membangunkan sebuah kampung fantasi kecil.
Bagaimana cara bermain Millika Village?
Dalam Millika Village, anda menetapkan penduduk kepada pelbagai pekerjaan, mengumpul sumber, dan melabur dalam naik taraf kampung untuk meningkatkan pertumbuhan anda dari semasa ke semasa.
Apakah sistem kemajuan utama dalam Millika Village?
Kemajuan dalam Millika Village didorong oleh membuka bangunan baharu, menaik taraf pekerjaan, dan mengembangkan kampung anda dengan struktur lebih maju apabila anda mengumpul lebih banyak sumber.
Adakah Millika Village menyokong kemajuan luar talian?
Ya, Millika Village ialah permainan idle yang menyokong kemajuan luar talian, jadi kampung anda terus menjana sumber walaupun anda tidak bermain secara aktif.
Apa yang membuatkan Millika Village unik berbanding permainan kampung idle lain?
Millika Village menonjol dengan penekanan pada penetapan penduduk kepada pekerjaan tertentu dan pengurusan struktur kampung yang berkembang seiring pertumbuhannya.
Komen
shanoc5902
Apr. 17, 2017
Make potions and tend to patients until you can't anymore. Then mine for ore being with the miners 4 times then explore deeper 2 times. After that it's nothing but tavern and cleaning up until you beat the game. With this you'll be able to 1. Water down drink, 2. Heal the Fox, 3. Check the herbs for something to help, 4. Tell the families only what's necessary, 5. Talk down the guy (this one might be 6), 6. Treat the woman, 8. Move the Boulders, and 9. Give a speech to motivate people (with 20 strength by this point you can probably help fortifying but I trust my 26 cha more).
Game's a lot easier when you realize that agility is a dump stat.
KakkoiiBishounen
Feb. 14, 2017
I don't know who tagged this game as 'relaxing' but when you're making well-intended but ultimately unsuccessful choices every time during your first playthrough and watching your morale go down, it's pretty much the opposite of relaxing.
Andostre
Feb. 09, 2017
I made ONE correct morale decision. Only one. Real life morale: -10.
Thomas08536
Feb. 08, 2017
Instead of helping anyone out, I just went to the tavern every single day and served drinks, and somehow, the village still survived...
qedrakmar
Feb. 27, 2017
For everyone else who sees the tags are so very wrong, click on "Add Tags" and downvote the wrong ones to stop the tag trolls.
Thanks for letting people know! Anyone reading this please do this if you have the time, it helps me out a ton.