Radio Zed
oleh Kendja
Radio Zed
Tag untuk Radio Zed
Deskripsi
Lindungi pemancar radio anda dari apokalips zombi! Anda dan rakan-rakan terperangkap di bandar kecil dan bekalan hampir habis. Pemancar radio di atas bumbung adalah satu-satunya harapan anda, tapi masih senyap. Zombi di luar nampaknya tertarik dengan isyarat. Gunakan semua senjata anda untuk hentikan mereka! Beli dan naik taraf senjata baharu dan naikkan tahap tujuh kemahiran (tiga kemahiran untuk rakan A.I. anda).
Cara Bermain
Lari: [A],[D] atau [ANAK PANAH KIRI / KANAN]. Lompat: [W] atau [ANAK PANAH ATAS]. Guna pintu/tangga: [S] atau [ANAK PANAH BAWAH]. Pilih senjata: [1] - [9]. Senjata seterusnya/sebelumnya: [Q], [E]. Arahkan rakan tukar posisi: [F] (tekan berulang untuk tukar posisi). Laras bunyi: [+], [-]. Bisu bunyi: [0]
Kemas Kini Pembangun
*Skill โReload Speedโ increase more โReload Speedโ now. Huh?
*Achievements are reset when a player presses into โnew gameโ button.
*Fixed bug with โno more zombies after the 45th waveโ.
Komen
pilgrim01
Jun. 19, 2011
there is a fire axe, machete and a chainsaw in the armory, WHY CAN I NOT USE THEM!
I WANT DEATH!!!
philvinc4
May. 12, 2011
Here is a board to show what each upgrade do to your character:
Health: augment the health!
Educability: augment the number of special point your receive!
Accuracy: your bullets goes mores straight!
Speed walking: You walk faster!
Reload speed: Your reload faster! (i tough it only reloads faster after the third upgrade)
Headshot damage: when a bullet goes to a zombie head, it hits harder!
Luck: augment the cash your earn by killing zombies!
I hope that board will help you all!
P.S: all the information was gather when i searched. Like educability and luck that others found and i compiled! (Just to make sure some won't get hungry i stole their data!
korik1
Sep. 12, 2010
NO SHOTGUN?! HERESY!
Hawklore
Sep. 08, 2010
Seriously needs some balancing issues..
I'd like to play with other weapons because of their perks, not just because of what they look like.
thegoodlocust
Sep. 08, 2010
The game has potential and a good framework, but it isn't quite where it could be yet. You need to have a bigger variety of enemies with different tactics/attacks and nearly all the guns feel the same - the weapons need more variety and specialization as well (e.g. flamethrower,chainsaw, etc).
You have a nice upgrade system in place, but you should explain exactly how the upgrades help and how much. I'd also prefer more active upgrades like double jumping, sprinting, etc. PM me if you decide to make a sequel and I can go into more detail.