Bubble Pop
oleh JoelEvans
Bubble Pop
Tag untuk Bubble Pop
Deskripsi
So... many... bubbles...
This is my first flash game and it's not very good I know; I have yet to get in touch with my artistic self, but during the meantime feedback is extremely appreciated.
Just pop some bubbles and have some fun.
Cara Bermain
Mouse for everything (yay)
Komen
TacoRocco
Apr. 22, 2013
You should probably tell us somewhere in the game about how the ball stops moving. You need to mention that the ball slows down over time. The game isn't AMAZING, but it isn't bad either. Nice job for your first game.
TacoRocco
Apr. 22, 2013
Also, you should mention in the game what the different balls do. You need to tell us that hitting the red ball is not good.
I did consider it, but I thought that because of it's simplicity I had to have something for the player to figure out else they'd get bored too quickly. Thanks for the feedback.
Sonofthenorth
Apr. 22, 2013
It was kind of annoying when it slowed down that it took forever to stop. I couldn't stand how long it took for the level to end - maybe speed up the slowing.
It was hard trying to find what was too long and what was too short, I've slowed it down but not dramatically so I wouldn't have to reconfigure each level because they'd become too hard. If you think it's still a big problem then I will, thanks for the comment.
TacoRocco
Apr. 27, 2013
I feel like this game needs a way to rid of the effects of a red ball, or just change the red ball's effect to taking away a point rather than negating the whole level because I find it incredibly irritating that I cannot pass a level just because I hit a red ball. Level 13 is hard enough trying to get 10 balls, but trying not to hit a red ball makes it nearly impossible. The purple balls really need to count towards the total because they are pointless otherwise.
Sonofthenorth
Apr. 23, 2013
Yeah, it's just about perfect now - not too slow and not too fast. Great job! (A lot better than I could ever make...)