Decision 3

Decision 3

oleh FlyAnvil
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Decision 3

Penarafan:
4.2
Tarikh keluaran: February 04, 2015
Kemas kini terakhir: April 04, 2015
Pembangun: FlyAnvil

Tag untuk Decision 3

Deskripsi

Another city taken over with an epidemic awaits you. In Decision 3 you'll meet allies and restore urban facilities. Fight, conquer, reinforce and protect your growing group of survivors while ridding the metropolis of the plague.

Cara Bermain

Tips:
- you can change the control scheme (mouse/keyboard);
- the location of inspectors is random;
- you must perform a direct action, "Frontier outpost" (obviously in adjacent areas) to unlock new areas;
- to found new survivors search the whole map, and revisit areas.

Kemas Kini Pembangun

Feb 6, 2015 12:54pm

ver 1.17
+ fixed bug with intro loop
+ fixed some typos

FAQ

Apakah itu Decision 3?

Decision 3 ialah permainan aksi penembak dari atas ke bawah dan strategi yang dibangunkan oleh FlyAnvil di mana pemain berjuang untuk menawan semula bandar pasca-apokalips daripada gerombolan zombi dan mutan.

Bagaimana cara bermain Decision 3?

Dalam Decision 3, anda mengawal watak yang terselamat, meneroka kawasan bandar, melawan musuh, menyelamatkan mangsa, melengkapkan misi, dan secara beransur-ansur mengamankan serta membina semula bandar.

Apakah sistem kemajuan utama dalam Decision 3?

Pemain memperoleh pengalaman untuk naik tahap, membuka dan menaik taraf kemahiran, mengumpul serta memperbaiki senjata, dan memperkukuh bangunan yang ditawan untuk maju melalui pelbagai daerah dalam permainan.

Adakah Decision 3 mempunyai mekanik pembinaan pangkalan atau bandar?

Ya, Decision 3 membenarkan pemain menawan, mempertahankan, dan menaik taraf bangunan serta kemudahan di seluruh bandar, menambah lapisan strategi di samping aksi penembak.

Adakah Decision 3 permainan pemain tunggal atau berbilang pemain?

Decision 3 ialah permainan pelayar pemain tunggal yang memfokuskan pada aksi solo yang mendalam dan permainan strategi.

Komen

0/1000
technomachin34 avatar

technomachin34

Jan. 19, 2020

225
3

The sequel is on its way, check facebook account of FlyAnvil !

FlyAnvil
FlyAnvil Pembangun

follow us on boosty.to/flyanvil

wolves102938 avatar

wolves102938

Feb. 07, 2015

3028
84

I have a suggestion. I have an overwhelming number of normal citizens, that other than the appreciated 100 money a day passive, have little to no use. I think citizens should be "trainable" in some way to be one of the other survivor types.

brotherbeast avatar

brotherbeast

Feb. 14, 2015

2349
70

Make citizens trainable for other jobs, Like small requirements for builder, medium for soldier and alot for engineers.

Allow you to direct your militia to the gun nests in your optpost.

Give you the option to have the people following you in a mission stay put as we can do with the militia.

Where is our chainsaw? We need a good meele weapon.

Have a way to recruit people. Like make an engineer build a CD radio and send messages out to invite people (builders, engineers, etc) to the area which you can recruit while rambling.

Zihaph avatar

Zihaph

Apr. 16, 2015

1408
42

How do regular people bring in more money than a whole factory?

Nemoricus avatar

Nemoricus

Feb. 06, 2015

1456
50

Factories need a serious, serious buff. At best, you get 200 coins per day, and the lowest level is a measly 50. Okay, it only takes a single builder. Fine, I can spare that with a problem. But the higher levels take one and two *engineers* respectively? Over the course of a ninety-plus day game, I've only found ten so far. My team has no problems with capacity. Since the engineers each get me 150 coins every half day, the incentive to upgrade those factories is pretty lackluster.