Defective
oleh FTLRalph
Defective
Tag untuk Defective
Deskripsi
Bagi anda yang mengenali saya dari laman web saya, anda tahu permainan ini sudah lama dinantikan. Baca proses "pembuatan di sini,":http://fortheloss.org/category/game-updates/defective/ di mana anda akan lihat seperti "video watak sedang dilukis":http://www.youtube.com/watch?v=Z9gsImEUB3A dan bagaimana permainan ini "dulu kelihatan.":http://fortheloss.org/images/defective-enemies-completed.gif. Harap anda menikmatinya! Saya sangat seronok membuatnya! *Ringkasan:*. Sebagai kapal minion "cacat", anda mendapati diri anda dibuang ke pusat kitar semula untuk dileraikan. Lawan gelombang demi gelombang kapal musuh untuk sampai ke tiga bos yang membuang anda. *_Gunakan kebolehan khas anda untuk berubah menjadi kapal musuh dan gunakan serangan mereka terhadap mereka untuk membalas dendam!_*. *_Juga, cuba cari dua naik taraf tersembunyi di setiap tahap untuk meningkatkan secara automatik seperti pecutan, kerosakan peluru, kadar tembakan, dan lain-lain._*
Cara Bermain
Permainan ini membenarkan anda memilih antara dua skema kawalan, Tetikus & Papan Kekunci atau Papan Kekunci Sahaja. _Tetikus & Papan Kekunci:_. * Pecut . Atas/Bawah atau W/S. * Putar kapal . Tetikus. * Guna senjata . Klik. * Transformasi . 1, 2, 3, 4, 5. * Jeda . ESC atau P. _Papan Kekunci Sahaja:_. * Pecut . Atas/Bawah atau W/S. * Putar kapal . Kiri/Kanan atau A/D. * Guna senjata . Space atau Z. * Transformasi . 1, 2, 3, 4, 5. * Jeda . ESC atau P
Komen
Irasfel
Apr. 03, 2012
Completely and entirely unnecessarily fiddly-arse control scheme. No.
Okay :( (Nah but like I mentioned down below somewhere, the movement should have been tweaked.)
fredzed
Apr. 02, 2012
control seem a little touchy for the tight openings you need to get through but ok game 3/5
Yeah, in hindsight, the movement for the ship should have been made a lot easier. After seeing the feedback, that's probably the number one thing that should have been tweaked.
Disavenged
Apr. 02, 2012
Great game, though endless spawning enemies and endless lives per level make it a little unbalanced. It almost seems enemies spawn faster than you can kill them so it is a more dash to the finish over fight your way through.
Good points. I suppose being that I played this game nonstop during development, I was "good" enough that I was able to completely annihilate any enemy that dare cross my path with ease.
Domicilius
Apr. 02, 2012
I don't really understand that WASD isn't the movement scheme, and the ship movement has unneeded drift. Could've been a lot better.
The game allows for two different control schemes (technically 3, actually). It allows you to choose when starting a new game and you can switch to a different one in the pause (P) menu. It's mouse to steer and shoot + W/S or Up/Down or keyboard only (either WASD or Arrows + Space to shoot).
indafun55
Apr. 02, 2012
Nice game, fairly well built.
Thanks!