[The Tower of Rain]|Demo

[The Tower of Rain]|Demo

oleh Cat_Manul
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[The Tower of Rain]|Demo

Penarafan:
2.6
Tarikh keluaran: June 25, 2020
Kemas kini terakhir: June 25, 2020
Pembangun: Cat_Manul

Tag untuk [The Tower of Rain]|Demo

Deskripsi

Ascend to the top of a mysterious dim spire, on the top of which, beyond the clouds, the rain is born. Solve puzzles while simultaneously studying the behavior of local inhabitants.

Cara Bermain

Use:
-Arrows to move;
-E to collect points and light beacons;
-W to wait;
-Q to skip cutscenes and to call game-pause;
-F to switch fullscreen;

FAQ

Apakah itu The Tower of Rain (Demo)?

The Tower of Rain (Demo) ialah permainan platformer roguelike yang dibangunkan oleh Cat_Manul di mana pemain mendaki menara berbahaya yang dipenuhi perangkap dan bahaya.

Bagaimana cara bermain The Tower of Rain (Demo)?

Dalam The Tower of Rain (Demo), anda mengawal watak anda untuk melompat, memanjat, dan mengelak halangan semasa cuba mencapai puncak menara tanpa jatuh atau mati.

Apakah ciri utama The Tower of Rain (Demo)?

The Tower of Rain (Demo) menampilkan tahap yang dijana secara prosedur, cabaran platformer, dan permadeath, bermakna anda perlu mula semula jika mati.

Adakah The Tower of Rain (Demo) permainan pemain tunggal atau berbilang pemain?

The Tower of Rain (Demo) ialah permainan platformer pemain tunggal yang memfokuskan pada permainan solo dan mencabar anda untuk mendaki setinggi mungkin.

Adakah The Tower of Rain (Demo) mempunyai kemajuan atau naik taraf?

Sebagai demo platformer roguelike, The Tower of Rain (Demo) lebih menekankan kemahiran pemain dan percubaan semula, berbanding sistem naik taraf atau kemajuan kekal.

Komen

0/1000
JoeKherr avatar

JoeKherr

Jun. 25, 2020

6
0

Player's block should be more pronounce, maybe green? Would be nice if the white blocks that move on wait could be use to eliminate the black blocks if they happen to move on top of one (or vice versa)

Pykrete avatar

Pykrete

Jun. 29, 2020

3
0

Might want to transparency the passable doorways. It wasn't a problem after the first room, but was a bit hard to tell the very first left wall wasn't solid.

JoeKherr avatar

JoeKherr

Jun. 25, 2020

2
0

Interesting demo, think you have a good base for a larger game.

Tola avatar

Tola

Jun. 25, 2020

1
0

Black shapes move exactly when you do, so walking into them doesn't hurt unless they're trying to walk into you. W makes white blocks move toward you. Pink blocks are sharpshooters and you don't move faster than a speeding bullet so it's best to not give them a clear look at you. That should cover basic instructions.

It's a good demo of a puzzle game where the main issue is how many steps you can take. I hope you keep working on it.

yagaodirac avatar

yagaodirac

Jul. 02, 2020

0
0

Need more testing. 1, stucked very soon in the 4th or 5th stage. 2, didn't get the point of what to do .