Flood Gates

Flood Gates

oleh BrokenToyGames
Tandakan Permainan
Loading ad...

Flood Gates

Penarafan:
2.4
Tarikh keluaran: February 15, 2011
Kemas kini terakhir: February 28, 2011
Pembangun: BrokenToyGames

Tag untuk Flood Gates

Deskripsi

Hit all the green switches before the flood reaches you. Can you make it in time?

Cara Bermain

Point and click to shoot energy bullets. Hold down for continuous fire.

Kemas Kini Pembangun

Feb 15, 2011 7:16pm

- Added new puzzle (Feb 28th).
- Bullets now fire and bounce straight.
- Bullets bounce three times before vanishing.

FAQ

Apakah itu Flood Gates?

Flood Gates ialah permainan teka-teki yang dibangunkan oleh Broken Toy Games di mana pemain mengawal pintu air untuk mengurus paras air yang semakin naik.

Bagaimana cara bermain Flood Gates?

Dalam Flood Gates, anda melaras beberapa pintu air untuk mengarahkan dan menahan aliran air, menyelesaikan setiap tahap dengan mengelakkan banjir dan memastikan kawasan penting kekal kering.

Siapa yang membangunkan Flood Gates dan di mana boleh dimainkan?

Flood Gates dicipta oleh Broken Toy Games dan boleh dimainkan secara atas talian sebagai permainan berasaskan pelayar.

Apakah cabaran atau objektif utama dalam Flood Gates?

Objektif utama dalam Flood Gates ialah membuka dan menutup pintu air secara strategik untuk mengurus aliran air dan mengelakkan kawasan daripada banjir, memerlukan perancangan dan reaksi yang teliti.

Adakah Flood Gates mempunyai tahap atau sistem kemajuan berbeza?

Ya, Flood Gates menampilkan siri tahap yang semakin sukar, mencabar pemain untuk menguasai teka-teki pengurusan air semasa mereka maju.

Komen

0/1000
Incariuz avatar

Incariuz

Feb. 16, 2011

2
0

This is an interesting concept for a game, but you need to make more levels when you get a chance. Would be a lot of fun if their was a serious getting more complex as you progress.

CrixOMix avatar

CrixOMix

Feb. 16, 2011

1
0

This is one of those games that would benefit strongly from things like more than one type of "energy bullet" Maybe one that always goes straight, one that goes faster, one that bounces a lot, one that explodes big. Then give people "stars" based on how fast they did it, or how many points they got. Maybe have an upgrade system which uses "stars", in this way, the levels can get more and more advanced, but the difficulty is still roughly the same.
But yeah, 4/5 on gameplay. Needs more levels and diversity!

CrazeDevelopment avatar

CrazeDevelopment

Feb. 19, 2011

0
0

Ohh, and it always looks more professional if you create your own GUI theme/style. Just my 2 cents.

CrazeDevelopment avatar

CrazeDevelopment

Feb. 19, 2011

0
0

Not at all a bad game design, obviously for iphone/android i am assuming. What you need to create now is an editor mode that allows you to create the maps and then have them save to the browser. You could even possibly have them upload to a server and allow people to browse them :o

BrokenToyGames avatar

BrokenToyGames

Feb. 16, 2011

0
0

Thanks. The intent is to add a "latest" level on a regular basis, likely once a week like those old newspaper puzzles, and improve on the game in general based on your feedback :)