Paint It Red 2
oleh Baturinsky
Paint It Red 2
Tag untuk Paint It Red 2
Deskripsi
Ini adalah permainan di mana taman permainan anda adalah karya seni abstrak. Seni anda. Skrin adalah kanvas, tetikus adalah berus cat, dan cat. Cat adalah awan zarah yang sangat bebas. Tetapi boleh dikawal. Kebanyakannya. Kadang-kadang kanvas juga mengambil peranan aktif, menukar warna yang anda sudah lukis. Tiada ukuran objektif untuk menilai nilai seni hasil perjuangan antara anda, cat dan kanvas. Tetapi kita boleh ukur beberapa perkara, seperti, betapa MERAHnya ia. Jadi, warnakan ia merah. Warnakan se-merah mungkin dan secepat mungkin untuk membuka tahap dan dapatkan pingat dalam permainan. Dan nikmati seni yang anda cipta sendiri.
Cara Bermain
Kawal cat dengan pergerakan tetikus, warnakan kanvas se-merah mungkin secara purata. Tingkah laku cat berbeza pada setiap tahap. Klik dua kali untuk menetapkan semula tahap.
Kemas Kini Pembangun
ABOUT “PAINT IT RED 1” – it’s not worth trying to find it, it had same levels, just less of them.
Komen
Baturinsky
May. 18, 2010
Thanks for all good comments, they are very heart warming. Sorry for "frustrating" part. You haven't probably seen v1 of the game - THAT was frustrating as hell:) And that's why I removed it. And what's that about black door? Game is named "Paint it Red" just because it's game instruction in three words:)
SpinelessCoward
May. 17, 2010
Loved the concept and the atmosphere of the game, but it can be frustratingly hard as well.
melantha
May. 19, 2010
Not so much a game in 'classical terms' but nevertheless very enjoyable. Props for taking new roads! (5/5) Does anyone else thinks the background music sounds somewhat like Yann Tiersen, especially Monochrome?
Crovie
May. 17, 2010
Interesting, unique, but very challenging! I can't seem to find the strategy involved in finishing the later levels though (or doing the early ones well), it seems to be pretty random.
Zinfer187
May. 17, 2010
Great game with a wonderful abstract style. The game is nearly flawless in it's own respect. If the purpose was create a relaxing, yet challenging game, keeping the elegance of simplicity, then the creator certainly accomplished his/her goal.