Helixteus
oleh Apple0726
Helixteus
Tag untuk Helixteus
Deskripsi
Helixteus ialah permainan strategi/idle angkasa yang unik dengan banyak kandungan. Urus planet asal anda, bina bangunan dan hantar kapal angkasa ke planet lain untuk melawan musuh demi menakluk planet dalam alam semesta tanpa penghujung ini. Kaji 36 jenis sains, kumpul 215 pencapaian, lawan 7 tahap musuh, temui 11 kelas bintang berbeza, miliki 7 jenis planet berbeza, kumpul 4 jenis sumber yang berbeza tetapi penting dan bina 5 tahap kapal untuk memusnahkan musuh dengan strategi anda sama ada serangan penuh atau pertahanan di atas purata. Permainan yang sangat mendalam dengan banyak kandungan untuk dinikmati selama berminggu-minggu jika anda jenis ketagih! Untuk menambah motivasi, bersaing untuk skor tertinggi dalam 16 statistik berbeza dalam permainan. ==============. Permainan ini dibangunkan oleh seorang pelajar sekolah menengah berumur 16 tahun, jadi kualiti seni dan bunyi agak rendah. Tetapi permainan ini telah dibangunkan lebih 4 bulan dan mempunyai kandungan yang banyak, saya telah berusaha keras. Sila tunjukkan penghargaan anda dengan memberi komen positif/kritikan membina supaya saya boleh memperbaiki permainan ini!
Cara Bermain
Kawalan utama: Tetikus (+ klik kiri). *Zum*:. Ctrl + gerakkan kursor ke atas untuk zum masuk, atau ke bawah untuk zum keluar (skrol dengan roda tetikus akan menatal laman web yang agak menjengkelkan). Senarai kekunci pintas boleh didapati dalam permainan.
FAQ
Soalan Lazim (FAQ)
Apakah itu Helixteus?
Helixteus ialah permainan idle incremental angkasa yang dibangunkan oleh Apple0726 di mana anda meneroka dan berkembang di seluruh galaksi yang dijana secara prosedur.
Bagaimana cara bermain Helixteus?
Dalam Helixteus, anda mengumpul sumber, mengautomasikan perlombongan, menaik taraf armada dan bangunan, serta secara beransur-ansur mengembangkan kawalan anda ke planet dan sistem bintang baharu.
Apakah sistem kemajuan utama dalam Helixteus?
Kemajuan dalam Helixteus berpusat pada menaik taraf pengeluaran sumber, membuka teknologi baharu, dan mengautomasikan tugas untuk meningkatkan pertumbuhan anda dalam permainan idle angkasa yang luas ini.
Adakah Helixteus menawarkan kemajuan luar talian?
Ya, Helixteus menyokong kemajuan luar talian, jadi sumber dan automasi anda akan terus bertambah walaupun anda tidak bermain.
Apa yang menjadikan Helixteus unik berbanding permainan idle lain?
Helixteus menonjol dengan galaksi yang dijana secara prosedur yang luas, membolehkan pemain mengurus operasi angkasa berskala besar dan meneroka zon tanpa had dalam pengalaman idle incremental yang mendalam.
Kemas Kini Pembangun
Itโs time, and itโs here! The ultimate sequel to Helixteus is now live on Kongregate.
Iโm sorry for procrastinating too much, the game could have been released months earlier but I simply didnโt have the motivationโฆ until a few weeks ago.
You can play the sequel here: http://www.kongregate.com/games/Apple0726/helixteus-ii
Have fun, and happy idling & building!
Komen
layt99
Aug. 11, 2014
All I can say is... Congratulations. You are one of the *few* (And I use this term strictly) devs that gets 40,000 views in less than 1 month. Wait, wait, I'm forgetting something. Oh, yeah! You are one of the TWO devs I know that frequently responds to almost EVERY comment no matter if it is a bug/glitch/balancing issue. Now the only thing I ask of you is to add some Kong IP, so I can give you some of your well deserved Kreds.
Kong IP? What's that? I'm not good at payment-related stuff, but if I was, I would add a nice little "donate" section somewhere in the game that players who like my game or want to support me (or both) can donate a specific amount of kreds (for a little in-game reward)
Caps_Lock
Aug. 01, 2014
First of all, congratulations on making this game. It is amazing, despite some bugs and imbalances, I feel like this could become one of the best idles available in kongregate.
Bug report (Bug?) You only get gems/energy balls in your current active planet. Not on all of them.
Biggest complaint: There are no actual percentages in the science menu. 'Increases the production of minerals'. By how much? Is it percentual? Fixed? Could you please add the precise advantage of each tech?
Second: It would be good if you buffed the "Institute" upgrade benefit. I can use the upgrade to increase science from 0.017 to 0.018 for $36k and 2k energy OR buy another institute and get twice the production for $52. It seems pointless to use the upgrade right now.
Third: Isn't the "Collect all' button supposed to collect all gems and energy balls as well?
Bug report: that is intended to prevent massive rare item farming. The biggest complaint: Yeah I'll definitely have to put that. Thanks for letting me know! Second: Already buffed institute a bit ago, maybe this time I could reduce the costs of upgrading. Third: nope, again, to prevent rare item farming. Glad you like the game! :D
WonderLlama
Aug. 10, 2014
This would be a great game coming from anyone. The fact that you are making it at 16 is just fantastic. Well done.
I just didn't have anything better to do during free time, so I browsed my computer randomly when I encountered Flash Professional, and looked interesting (this is when I was 13). Started to play with it for a bit and once I realized the program was for making games I was surprised and looked up random Internet tutorials to make some of my own! You can find the list of my games in the Zetaboards forums.
Synx
Jul. 31, 2014
Once I realized there was a way to zoom this game got much better. This game right now is a little too "unfinished " for me but I see it having a ton of potential and expect great updates in the future!
saron321
Aug. 12, 2014
idea. make a toggle in settings that makes the battle launch on arrival. so right when my ships hit the planet the battle starts.