The Company of Myself
oleh 2DArray
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The Company of Myself
Tag untuk The Company of Myself
Deskripsi
This is a story about a hermit. It features art by Luka Marcetic (c404.net) and music by David Carney (dvgmusic.com).
Cara Bermain
Most keys are explained in-game as they are needed. R resets the current level, and P or Esc pauses the game. Volume controls are in the pause menu.
Kemas Kini Pembangun
Attention: This game is getting a prequel which will release some time this month. You’ll be playing as Kathryn, and it’ll be called “Fixation.” Keep your eyes open!
FAQ
Apakah itu The Company of Myself?
The Company of Myself ialah permainan platformer teka-teki berasaskan naratif yang dibangunkan oleh 2DArray, di mana pemain mengawal watak bersendirian menavigasi peringkat mencabar.
Bagaimana cara bermain The Company of Myself?
Dalam The Company of Myself, anda menyelesaikan teka-teki platform dengan menggunakan mekanik unik di mana rakaman tindakan anda sebelum ini membantu anda melepasi halangan.
Siapa yang membangunkan The Company of Myself dan di platform mana ia tersedia?
The Company of Myself dibangunkan oleh 2DArray (Eli Piilonen) dan boleh dimainkan di pelayar, terutamanya di laman seperti Kongregate.
Apakah mekanik utama permainan dalam The Company of Myself?
Mekanik utama dalam The Company of Myself melibatkan mencipta pendua diri anda dengan mengulangi pergerakan, membolehkan anda bekerjasama dengan versi masa lalu untuk menyelesaikan teka-teki yang semakin kompleks.
Adakah The Company of Myself mempunyai cerita atau naratif?
Ya, The Company of Myself menampilkan cerita yang reflektif dan emosional yang berkembang semasa anda maju dalam teka-teki platformer.
Komen
LincolnOsis
May. 07, 2011
think that the last level could be kind of a metaphor for his live, I mean you basically have to create thousands of shadows and the all have to fall into the gap so the "real" person can succeed. Its like drop your past so you can go on.
preischadt
Oct. 24, 2010
Very sad story. I love this kind of games. I think Kongregate should have an area just for games with storys like that.
Bodgybuilder
Jul. 28, 2011
Kong should have the tag "Meaningful".
LD3H
Aug. 02, 2013
After I've played the prequel now, this game seems more sad now :(
Ruthole
Apr. 25, 2010
If you wait long enough at the "The End" screen a message appears:
"The shrink leaves, and suddenly I don't even have a person to tell my story to anymore."
So he does remember the shrink visiting, even though in the report the shrink says that he doesn't remember any of their prior meetings.... that's so sad :(