4 FPS Packman!

4 FPS Packman!

by wsxdr
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4 FPS Packman!

평점:
2.3
출시일: January 25, 2010
최종 업데이트: January 26, 2010
개발자: wsxdr

4 FPS Packman!의 태그

설명

Play old school packman in 4 frames per sec! I know it sucks... But, hey! I am a 15 year old kid! It's the best I've ever made!

플레이 방법

Use the arrow key to move around. Eat all the coins before the enemy gets you.

개발자 업데이트

Jan 25, 2010 10:05am

Pacman is now yellow and the enemy is a ghost!

댓글

0/1000
ehaugw avatar

ehaugw

Jan. 08, 2011

3
0

Hey guys, this guy is a new programmer, he MIGHT become the one who makes your upcoming favorite game, be nice to him!

HamburgerJack avatar

HamburgerJack

Jul. 07, 2011

2
0

dont play this game

ehaugw avatar

ehaugw

Jan. 08, 2011

5
1

I'm sorry, but I didn't really enjoy the game, but I've also been a new developer one day, and I'm sure that you will make much better game by the time. The easiest thing to improve here is to make Packman keep moving, also when you release the controller key. It can be done like this (is you use ActionScript 2.0):
In the packman's load event, set packman's rotation to be 0, like this:

onClipEvent(load) {
_rotation = 0;
Speed = 10;
}

//Then, in the Packman's enterFrame event, replace your current movement code with this:

onClipEvent (enterFrame) {
if (Key.isDown(Key.LEFT)) {
_rotation = 180;
}
if (Key.isDown(Key.RIGHT)) {
_rotation = 0;
}
if (Key.isDown(Key.UP)) {
_rotation = 270;
}
if (Key.isDown(Key.DOWN)) {
_rotation = 90;
}
//This will make Packman walk into the direction he points. Speed is a variable that stores how fast Packman walks.

this._x += Speed * Math.cos(_rotation * Math.PI / 180);
this._y += Speed * Math.sin(_rotation * Math.PI / 180);
}

amdrag avatar

amdrag

Jan. 08, 2011

1
0

would be a better game if there was better graphics and more level right now i sucks badly

dnrrule avatar

dnrrule

Jan. 25, 2010

3
1

lol i actually like it. Its challangeing cause its laggy and bad controls but that makes it harder so its fun

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