Space Factory
by thepodge
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Space Factory
Space Factory의 태그
설명
삼촌의 우주 공장을 운영하며 성공으로 이끌어 보세요. 기상천외한 외계 원자재를 발견하고, 공장 바닥에서 독특한 제품을 생산하세요. 직원 채용과 해고, 기계 및 창고 업그레이드와 구매, 외계인과의 거래 등 다양한 활동이 가능합니다. 삼촌이 당신을 먹어치우기 전에 모든 제품을 발견할 수 있을까요? 이 게임은 두들 갓과 타임 매니지먼트, 그리고 트레이딩 요소가 결합된 작품입니다. 기계에 다양한 제품을 조합해 더 이색적이고 가치 있는 상품을 만들어 판매하고, 그 수익으로 공장을 업그레이드하고 더 많은 직원을 고용하세요. 우주 도적단을 조심하세요!
댓글
Scutus
Jan. 12, 2012
It may be chaotic yet I still love it - great concept, awesome replay value...Please make a second part, maybe with the option to decrease the gamespeed and better overview in the production-window.
nickterooze
Jul. 04, 2013
Can you make a setting where the game automatically buys your supplies so you don't have to go back and forth? Also, can you allow more space to buy more machines? Please do so more of us can even have a chance at not being eaten.
JINius
Dec. 05, 2011
i really want unlimited weeks
Thomas08536
Dec. 04, 2011
In the recipes screen, could you make it so we see more than two per row, so we don't have to scroll so far?
nutshell
Dec. 04, 2011
Its fairly complicated, but i managed to finish all the quests in 50 weeks (barely). Would like a bit more cleanliness, since it seems like alot of things squished into a small space. I didn't really understand how every aspect of the game worked until the end of 100 weeks, and there were waaaay to many things you could make in such a short time. Maybe if there was a "Story Mode" like beginning where you had to make the lower level stuff and gradually took you to this full mode, it was alot to swallow at a low level, especially since you could only buy X amount of buildings every so often i didnt even know when those occurred. I'd like to see some other modes put in to teach the players each aspect of the game. Managing everything at once was just too difficult. 4/5 Fun concept, could use some simplification