Framework
by quickfingerz
Framework
Framework의 태그
설명
당신은 실험체 6번입니다. Framework 실험에 참가해 일련의 방에서 정신적, 신체적 민첩성을 시험받고 있습니다. . 방 안의 모든 파워 코어를 통과해 파괴하고 출구로 향하세요. 제공된 오브젝트를 바닥 타일의 가장자리에 배치해 경로를 조정할 수 있습니다. 이 게임은 Unity Edge Create Challenge 2012를 위해 처음부터 제작되었습니다.
플레이 방법
Chamber 모드 : . WASD 또는 방향키로 카메라 이동 . 스페이스로 선택한 오브젝트 전환. 마우스 왼쪽 클릭으로 오브젝트 배치. 전환 모드 :. AD 또는 좌/우 방향키로 회전. 스페이스로 점프
댓글
llloksd2
Jun. 08, 2012
if you push R right when you break the yellow power thing you get all your pieces back
ProjSHiNKiROU
Apr. 15, 2012
nice graphics
behaviorgames
Apr. 15, 2012
The game looks great: good luck in the contest!
A few suggestions:
-It was not immediately clear to me that I was supposed to put barriers on the map to force the subject to hit the power core. It would have helped me to even just say that you have two objects to place, pick the right spot to get the subject to hit the core and then out the door.
-Add the "R to restart" to the instructions (they are given in game, but in the first level, I had no idea what I was supposed to do with the barriers, and kept looking for a way to move them after placing them in the wrong location, and had no idea how to start over without reloading the game).
-It would be nice to be able to skip the opening sequence
-I didn't quite get the point of the transition mode, and found the A/D controls to be a bit too sensitive (I kept running off the track after brief presses of the keys, or hitting a barrier).
AidanJ6
May. 28, 2012
Very nice game, the Transition parts seem a big laggy, could be fixed with tweaks, only issue, when I hit jump it will go further or shorter seemingly at random, when it does go longer there's that annoying stop-landing clunk that really breaks flow and at times has caused a fail (you can jump while not moving and it will start moving forward 1/2 way through jump which will cause you to miss if 2 obstacles are one after the other) on occasion camera would hide a trip that would only appear as was right on it.
Transition could use some polish but still enjoyable if frustrating and last transition bugged so couldn't finish
Puzzles were very enjoyable, could perhaps use adding some variety to the block types as will usually know what to do just based upon blocks. Was really fun and unique. Puzzles with electric sometimes felt less about timing and more about luck as electric seems to be a little out of sync with character, still really well done.
tathtat
Jan. 09, 2015
Awesome