PhysX Bounce 2.0

PhysX Bounce 2.0

by logty
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PhysX Bounce 2.0

평점:
2.8
출시일: December 10, 2011
최종 업데이트: December 10, 2011
개발자: logty

PhysX Bounce 2.0의 태그

설명

Physics bouncing game in which you attempt to get at least 10 balls into the basket before time runs out. Can you make it?

플레이 방법

Escape to Pause! Use the barriers to get the balls into the basket. Left click and drag to place a barrier! Right click on barriers to delete them! Left click and drag to move an existing barrier. Rotate barriers by placing you cursor over them and scrolling or dragging one of the balls at the end of the barriers. The faster you complete each level and the less barriers you use, the more points you get!

개발자 업데이트

Dec 10, 2011 11:08am

Version 1.0 released 12/10/11: Game Released

Please rate for future updates! Also comment or send me a message if you find any bugs or have any suggestions.

댓글

0/1000
MRASK avatar

MRASK

Dec. 10, 2011

1
0

Fun game. The tutorial is a little sluggish, but it's easy to control once you've started. More and harder levels wanted! :)

logty
logty 개발자

Will Do!

Nitrolord avatar

Nitrolord

Dec. 10, 2011

1
0

Not bad - kinda easy-ish. Could use more complex obstacles instead of the gravity blobs. 3/5

logty
logty 개발자

Okay, any ideas?

martikasol19 avatar

martikasol19

Dec. 23, 2011

0
0

awezome!!!

seyhk avatar

seyhk

Dec. 10, 2011

0
0

Got to the end, it's pretty fun actually. 4/5 hope to see more.

Siveran avatar

Siveran

Dec. 10, 2011

0
0

Alright game. Physics are kind of glitchy, with moving a platform or changing the angle by a tiny bit having a huge effect on the bounce angle for no apparent reason, sometimes. As suggested by others, it'd be nice to have some harder, less straightforward levels, such as a level with a screen-consuming gravity field. Also, it could use more mechanics (repulsion fields, slowing areas, switches, anything) and win conditions (get X balls on the screen at once, multiple small goals, knock an object off the screen).

logty
logty 개발자

Cool, thanks for the ideas everybody! I am working on it all right now!