Spacedust Defender
by hopeslicer
Spacedust Defender
Spacedust Defender의 태그
설명
[Defender]로 등록하고, 임박한 블루울 침공의 위협으로부터 태양계를 지키는 임무에 도전하세요! 중요: 게임을 플레이하려면 FIREFOX에서 서드파티 쿠키를 활성화하세요! ***꼭 설명을 확인하세요!***. 크레딧: 'yd'의 공장 소리(opengameart), 'qubodup'의 분위기/메뉴 음악(opengameart)
플레이 방법
[R ] 레벨 재시작. [P] 일시정지/해제. [H] UI 숨기기. [Escape] 메뉴로 돌아가기. [N] 웨이브 시작. [오른쪽 클릭] 터렛/벽 판매. [Space] 자동 사격 토글. [더블 클릭] 터렛 업그레이드 패널 열기. [Shift+Click] 터렛 업그레이드 자동 구매. [추가 팁] 1. 화면 경계는 견고하지 않으니 건설 시 의존하지 마세요! 2. [기둥] 가격은 구매할 때마다 50씩 증가합니다. 3. 여러 개를 건설하려면 [Shift]를 누른 채로 진행하세요. 4. 새 터렛보다 업그레이드가 더 효과적이니 우선하세요! 5. 긴 복도는 1~2개의 공격 터렛보다 유용할 수 있습니다. 6. UI가 터렛 조작을 방해하면 [H]를 눌러 숨기세요. 7. [Shift + Click]으로 업그레이드 패널을 열지 않고도 터렛을 자동 업그레이드할 수 있습니다. 행운을 빕니다! 재미있게 플레이하세요!
개발자 업데이트
New and hopefully final version released.
Changelog***
Added 9 achievements.
Added 10 tech cards (main turret upgrades)
Added perfomance sliders (in Controls tab)
Added button to start the wave
댓글
hopeslicer
Nov. 03, 2018
Hello, this is my first game release ever and it feels rather odd and scary.
I am pretty sure I've missed some bugs here and there but hopefully they won't disrupt the gameplay experience.
Feel free to give me any kind of feedback or even report those sneaky bugs.
Thank you for playing my game!
*Additional Information* 1)Added controls for MAC users [C] to cancel and [C] + [Left Click] to sell the turret. IMPORTANT: If the game is not starting make sure to Enable Third Party Cookies on your browser or whitelist cookies for Kongregate. If you don't know how to do this feel free to pm and I'll be glad to help.
dauntless
Nov. 08, 2018
I've come around to the game. I was narrowminded to think of it as a maze game, when really you have to think of it using the platforms. It's a lot more interesting this way.
Well, it's understandable, it even started as a pure maze td (https://puu.sh/Aqeuo/ad4d03bbdb.mp4) but I was frustrated with the fact the every one of my friends which played the game always built the same layout. I am really glad you find it interesting. Thank you!
jestamus
Nov. 12, 2018
Hey man, the game seems pretty neat!
Ive been looking for a straightforward TD with pathing for a little while and this has certainly filled the niche.
Hope to see more from you if youre still DEVing!
Thank you, jestamus! I will sure not stop here, I am already planning my second game. All the feedback I received got me pretty motivated. :')
C4gamer
Nov. 08, 2018
This game is Awesome! I got burnt out on tower defense games years ago. this has a unique concept and is well balanced. My main issue that i haven't seen addressed is the lack of any pause, unless i am totally missing it :)
Thank you! The pause feature didn't even cross my mind. I now realize that you are constrained by the wave timer. You can't even take a short break to pee or even pause to analyze the bad shading I did on some sprites. I am now working on the infinite mode update and I will surely implement a pause button. I would've made the update right away but my project right now is a mess and as usual I don't make a backup before major changes. :(
crazymagnet
Nov. 12, 2018
Seriously digging this game! I've only had time to play through a few levels so far, but the gameplay/strategy is both fresh and familiar. I love the way the platforms force you to think a little bit differently from other TD games with manipulable paths. The difficulty seems to be scaling well so far; curious to see how it progresses!
Thank you for the feedback, crazymagnet! Have fun! :')