Mole VS. Lava
by ehudr
Mole VS. Lava
Mole VS. Lava의 태그
설명
최대한 높이 점프하며 파워업과 특수 발판을 해제하세요. Icy Tower에서 영감을 받은 게임으로, 20개 이상의 인게임 업적이 준비되어 있습니다.
플레이 방법
방향키로 이동, 스페이스로 점프. 위/아래로 파워업을 활성화하세요.
개발자 업데이트
how scoring works: Every platform you jump over adds 10 points to your total combo score, which is then multiplied by your multiplier and double or nothing sequences completed (if you have those platforms unlocked). Everything is then multiplied further by a height multiplier (which grows the higher you climb).
Double or nothing platforms: unlock them in the store. Landing on one initiates a 10 seconds countdown in which you have to sustain your combo. If you succeed, your combo is doubled. If the combo breaks during the countdown, you lose all of it.
Super mole platforms: activate super mole mode for a short duration. Gives you faster speed/acceleration and lava protection.
Golden platforms: landing on them adds a bonus to your combo score, which is then multiplied as well.
댓글
gamesrishti
May. 24, 2010
This game is very nicely presented.
Though this concept is not new but the presentation is awesome.
I don't say this game under-rated, because it has its own position which it deserves.
Great stuff.
Boffo
May. 24, 2010
Not a fan of the "action" subset, but this game's overall polish makes me want to try it hehe. Overall positive on the graphic design, awards and music. Rating to increase it's overall score.
kokoboten
May. 24, 2010
Will you stop with the Icy Tower whining? Every game (including icy tower itself) takes ideas and inspiration in other games, so as long as the game itself is good - who cares?
This game stands on its own, and does a really good job. I totally love the music and the graphics.
EternalSoul9213
May. 24, 2010
Decent game, it'd be nifty if the shop had more permanent upgrades. The fact that height doesn't necessarily equal more points is also a bit of a negative. Good game nonetheless 3/5 Also for those saying it's an Icy Tower clone, aren't all games clones to some degree? Original games are rare and usually pretty good but most games take inspiration from some other game. Cursed Treasure takes inspiration from Gemcraft, and Flash Element 2 it feels like.
ehudr
May. 24, 2010
@Draco18s: you don't have to land on certain platforms to gain points. Every platform you jump over adds 10 points to your total combo score, which is then multiplied by your multiplier and double or nothing sequences completed (if you have those platforms unlocked). Everything is then multiplied further by a height multiplier (which does grow the higher you climb). I think what's causing the confusion is that if you die *during a combo* you don't get any of its points. That's intentional, as I think it's makes more sense that you have to actually survive a combo to get points from it.