Monsters TD
by booblycCom
Monsters TD
Monsters TD의 태그
설명
당신은 타워를 방어하는 책임자입니다. 몬스터들이 다가오고 있으니 막아내야 합니다. 포탈을 몬스터의 공격으로부터 반드시 지켜야 합니다. 게임 특징: - 포탈을 지키기 위한 12종의 다양한 타워 - 7종 몬스터 + 각 타입별 보스 7종 - 3가지 강력한 마법 - 20개의 업적 - 12가지 업그레이드 p.s. 버그나 개선 의견이 있으면 알려주세요. 즐겁게 플레이하세요 :)
플레이 방법
마우스 클릭, 클릭한 채로 드래그하거나 WASD/방향키로 화면 이동. 스크롤 휠이나 +/- 키로 화면 확대/축소. -1,2,3 - 마법 사용. -스페이스 - 속도 조절. -엔터 - 웨이브 시작
개발자 업데이트
Updates:
added:
WASD or arrow keys – to move the map
mouseover tooltips on all the towers and upgrades.
“would be nice to get the tower explanation BEFORE I upgrade my tower.” – Done. It appears now at the beginning of the level when the new tower are available.
fixed:
eyetower guide description
icons for magic at the skills menu
At the achievements system were found a mistakes and we had to restart it. It only can be re-earned. Sorry about that.
댓글
Cybroc
Mar. 07, 2012
Whenever a game is loading, I always check the top comments to see any flaws, bugs, or tips. I haven't even begun playing, and I want to commend you for actually paying attention to input and fixing problems.
Kevin777
Mar. 07, 2012
i rated 4/5 for unique concept and because as i read the comments, the developer not only read / responds to the comments, but actually puts what people are asking for into the game, for that i thank you ^_^
Yentz
Mar. 06, 2012
would be nice to get the tower explanation BEFORE I upgrade my tower.
Done. It appears now at the beginning of the level when the new tower are available.
Zalfak
Mar. 06, 2012
@Booblyccom: I meant something along the lines of stats. When I increase that red tower a level, what's it actually doing? With the yellow one, I see it increases range a bit, but can you show how much more damage upgrading does?
Done. Mouseover tooltips on all the towers and upgrades.
rhill
Mar. 06, 2012
This is fun, well executed and the music sets up the mood well. It is somehow different from your typical TD game (side scrolling, fixed placement); this is refreshing. There are however a few issues: 1) user is not warned (by a sound) when an action cannot be executed (for instance, not enough money); 2) the way the actions appears (one by one above the tower), while nice at first, becomes quickly annoying; 3) actions always appear above the tower but htis area is not always visible (for instance, click a tower at the very top of the screen); 4) map should be navigable with arrow keys; 5) quality can't be adjusted (i didn't find the option) - for old hardware sake; 6) ingame help could be improve: for instance, description appear after you upgrade a tower (a simple tooltip would do it); 6) updgrading a skill should be a two click process: at least bring up a confirm popup. None of those issues are critical but their accumulation hurt the game a bit. A solid game though, 3/5. Thanks!
great feedback. Thanks. Partly we fixed the issues you indicated. Working further...