Into Space 3: Xmas Story
by BarbarianGames
Into Space 3: Xmas Story
Into Space 3: Xmas Story의 태그
설명
Oh no! Greedy aliens exploded the gifts factory! All the gifts are scattered around the atmosphere and aliens are trying to steal them. Santa is missing and the elves are in despair. Help them recover all the gifts to save Christmas!
-I wanted to make an Into Space game without height limits, and Christmas gave me the chance to have a story behind this :)
Lots of new items. New mission system (150 missions). New upgrades and a lot of achievements.
Faster gameplay and destroyable objects!
Some tips:
- boosters are permanent, pick up booster's fuel to use them again.
- do not worry about hitting speed gates, you can't collide with them
- see a UFO - Hit it! It will drop sweets and gifts, but be careful, your rocket will be damaged too. Destroy a UFO and you will get even more gifts.
- buy armor to destroy objects without harm.
- missions not only give you sweets for upgrades, they also slightly increase your fuel
- do not forget to turn off your main engine with "S" or "Down" buttons for better maneuvers.
-You can hold a space bar button to call self-destruct timer at any time.
플레이 방법
Explained in-game
개발자 업데이트
- bugfixes
- The requirements for last achievement for missions is changed from 150 to 120.
(I made so many missions as an addition for late game, for those players who complete the game, but still want to play. Achievement for 150 missions was a mistake, it forces players to complete all missions, which take too long
All who complete all 150 – you are the best!)
FAQ
Into Space 3: Xmas Story란 무엇인가요?
Into Space 3: Xmas Story는 Barbarian Games가 개발한 무료 온라인 업그레이드 런치 게임으로, 산타의 로켓을 발사해 우주로 선물을 배달하는 게임입니다.
Into Space 3: Xmas Story는 어떻게 플레이하나요?
Into Space 3: Xmas Story에서는 산타의 로켓을 조종해 상승하며, 장애물을 피하고 선물과 연료를 모아 비행을 이어갑니다.
Into Space 3: Xmas Story의 주요 성장 시스템은 무엇인가요?
이 게임은 획득한 자원을 사용해 로켓의 속도, 조작성, 연료 용량, 내구성 등을 업그레이드하여 다음 비행에서 더 좋은 성능을 낼 수 있도록 합니다.
Into Space 3: Xmas Story만의 독특한 기능은 무엇인가요?
Into Space 3: Xmas Story는 다양한 미션과 장애물이 있는 크리스마스 테마의 런치 게임으로, 비행을 완벽하게 수행하고 목표를 달성하면 보상을 받을 수 있습니다.
Into Space 3: Xmas Story는 어떤 플랫폼에서 플레이할 수 있나요?
Into Space 3: Xmas Story는 Kongregate에서 웹 브라우저로 바로 플레이할 수 있어, 별도의 다운로드 없이 쉽게 접근할 수 있습니다.
댓글
Slothboy
Dec. 26, 2013
This really goes slow. The issue is the game economy, there either needs to be a decrease in the upgrade costs, an increase in the money earned per mission (general height reward) OR an increase in the effectiveness of the individual upgrades. Just one of those would make the game a lot more fun. Right now it feels like it has been artificially lengthened by requiring way too many launches to have any measurable progress.
Suuljin
Dec. 25, 2013
There are some improvements (most notably accelerators not being deathtraps anymore), but it's overall a lot more grindy. Upgrade progression being gated by presents instead of achievements/milestones is a huge leap backwards.
BarbarianGames
Dec. 26, 2013
Thank you all for playing the game and for feedback.
I'm going to rebalance it due to so much complains about progress speed. The new version will be ready tomorrow evening.
I can't just increase sweets cost or decrease the cost of upgrades, it may ruin the balance. But I think I'll be able to find a solution :)
It's hard to measure how hard the game when you play it a lot and know every issue (and I really like challenge in games), so please don't be so harsh in your judgments :)
Have fun.
I wanted to clarify. The missions is just an addition, for those players who want to continue playing (so they would have goals at later game). I understand already that an achievement for all 150 missions was a mistake. It is forcing players to try and get it. And it requires a lot of time. I changed the requirements for this achievement to 120.
Goldcardgames
Dec. 25, 2013
I miss the side missions. they where the single greatest development in the launch game genre and it's missing here. Side mission really helped getting over grinding and I miss the different combination of parts for different side missions. The second one was such an advancement in the launch genre and this game is a step back from there.
bdubbz911
Jan. 13, 2014
UPDATE: My final review + This if you agree and so Dev's can see. 6+ hours grinding to get full upgrades. Once I reached a certain point in upgrades, I actually found this to be quite fun. Improvements I would like to see are as follows.
1. Game freeze bug: Once you reach 850,000+ ft, the game freezes causing current launch data to be lost.
2. The "Invasion Mod" for more UFO's should be introduced earlier speeding up upgrade process
3. Mission rewards: Candy rewards, especially at the beginning, still make it seem like you'll NEVER be able to afford the next upgrade
4. Altitude/ending incentive: Make this version even more fun by adding some sort of ending. Maybe a Xmas Moon, or large asteroid covered in snow and Santa's workshop?
5. Landing incentive: I found it fun and somewhat challenging in IS2 to land the ship with near full HP.
The above listed I feel are the most crucial to gaining full approval of IS3 in this great series among the majority of us "Into Space' fans.