ROT

ROT

by angril
버그 신고
게임 신고
Loading ad...

ROT

평점:
3.4
출시일: April 07, 2013
최종 업데이트: April 07, 2013
개발자: angril

ROT의 태그

설명

좀비 아포칼립스 테마의 횡스크롤 RPG입니다. 최대 6명의 생존자를 조작하며 좀비 떼를 뚫고 Rottinsville 시를 탈출하세요. 20종의 좀비, 7종의 미니보스, 3종의 보스와 전투를 벌이세요. 머리장식, 갑옷, 무기 등 70가지 장비를 파티에 장착하고, 8가지 고유 업그레이드 재료로 장비를 강화하세요. 18가지 백신과 7가지 특수 행동으로 파티를 강화하세요. 트로피도 잊지 마세요!

플레이 방법

마우스 조작. 자세한 내용은 게임 내 튜토리얼을 참고하세요. 화면 오른쪽 상단에서 난이도를 일반/쉬움으로 변경할 수 있습니다.

댓글

0/1000
itsacpl avatar

itsacpl

Apr. 09, 2013

54
2

i would like to see my complete inventory list

gta74 avatar

gta74

Apr. 09, 2013

32
1

Nice game. Gfx are nothing to write home about, but ok. Gameplay is easy to learn but quiet hard. Lot of grinding is needed do get from chapter to chapter. Why is there a lvl limit to 12? The upgrade system needs a lot of improvement, because you'll come across weapons/gear you can't wear. 3/5 atm. But this has potential

PaTaY_Si avatar

PaTaY_Si

Feb. 15, 2014

11
0

i like upgrade games :)

Seroth avatar

Seroth

Apr. 09, 2013

22
1

Just so everyone knows: When your character are set to defense, the melee characters DO fight, they just have no combat animation during defense. But when a zombie hits them they hit back if they can (because even melee weapons have an attack speed)

stinky472 avatar

stinky472

May. 11, 2013

27
3

I love this game: a CRPG with a focus on numbers and statistics with a decent amount of character customizability and randomization of encounters to keep things interesting. In spite of its flaws, I was hooked to the end. My main complaint is that it's a bit too grindy and the combat starts to get far too simplistic: either we're strong enough to plow through the enemies or we have to use the same basic tactic of trying to lure in one or two enemies at a time. I actually think the slow rate at which the party levels up would be excusable if the combat was interesting enough to keep us engaged all along. Nevertheless, games that feel like this are becoming increasingly rare these days, so I consider it a gem, albeit a very flawed one. I'd love to see more like this with improvements along the way from the same author in hopes that the gameplay mechanics get sorted out since I see tremendous potential.