Flash End-of-Life, Ruffle Integration!
This game runs on Adobe Flash. Effective Jan. 2021, Adobe began blocking its flash player's use everywhere. Kongregate is now partnering with Ruffle to make some of our Flash content playable again. Please note: If you are using Ruffle, badges will not work normally. In order to earn a badge in a Flash game, you will need to complete the badge, then submit a screenshot (showing both proof of completion and your username) as a missing badge report using the report missing achievement option. Also, please join us in the Kongregate Discord for all the latest Kongregate news!
Days of The Dead
by aaldrin
Days of The Dead
Days of The Dead의 태그
설명
Play days of the dead game, survival of the living dead curse for 13 days againts armored zombies, skeleton and undead beast invasion. Use your bow skill, spells, items and barricade to defend your village
플레이 방법
Shoot Bow = Left Mouse Button
Movement = WASD
Spell 1 = 1
Spell 2 = 2
Spell 3 = 3
Spell 4 = 4
Pause = P
댓글
angryproductsinc
Jun. 12, 2010
It shouldn't end on day 13... spoiled all the fun I was having. You need an unlimited mode. Also, it says you unlock new items - and then it ends. It's not nice to tease people. For those of you having problems - learn the rain of arrows spell, and the frost one, makes everything so much easier.
Hyro
Jun. 12, 2010
When you complete the game, you get "New shop items" message then it ends. I truly wonder what are those items ^^ add more levels for more fun! ^^
Tsugaroo
Jun. 13, 2010
Beat the game, then realized that i could have moved my character around with WASD after i completed it. Explains how to kill the guys i kept having get stuck in the bottom corner, lol.
ikuji
Jun. 12, 2010
it got really easy towards the end because of the fire bow.
and it`s too short !!! it needs like 100 levels n_n
great job though
Irasfel
Jun. 14, 2010
3. The shopping and equipping interface seems unnecessarily clumsy, (cont.)Why all this having to click shop, then click equip, then click shop again to sell stuff, then then then - and separate upgrade tabs for everything? )It's way too easy to forget or bobble something with all these multiple windows to click on. If nothing else at all, repair/upgrade wall needs to be on the first screen you see. All my deaths but one were due to forgetting that, and that was mostly cause it's pretty buried in window-land. All these things being the case, it's still a very nice game. Add some levels, or as has been suggested an unlimited mode, and work on the gameplay/menu organization a little bit and you'll have a HUGE classic here. Well done, even as it stands.