Endless Expansion
by Volch
Endless Expansion
Endless Expansion의 태그
설명
자원을 모으고, 생산 단지를 건설하고, 원하는 만큼 확장하세요. 최고의 산업 제국을 만들어보세요!
플레이 방법
자원 지점을 클릭해 첫 자원을 수집하세요. 모든 공장은 창고 또는 자원이 연결된 다른 공장 옆에 배치하거나, 도로(또는 고급 공장에는 다른 연결 방식)로 연결해야 합니다. 공장끼리 직접 연결할 수도 있습니다. 확장 후에는 게임 화면을 위아래로 스크롤해 새로운 땅을 확인하세요.
FAQ
Endless Expansion이란 무엇인가요?
Endless Expansion은 Volch가 개발한 방치형 자원 관리 게임으로, 플레이어가 거대한 산업 네트워크를 건설하고 성장시키는 게임입니다.
Endless Expansion은 어떻게 플레이하나요?
Endless Expansion에서는 다양한 생산 및 가공 건물을 배치하고 업그레이드해 자원 채집, 생산, 물류를 자동화할 수 있습니다.
Endless Expansion의 주요 성장 시스템은 무엇인가요?
이 게임은 새로운 건물의 잠금 해제, 생산 체인 업그레이드, 산업 구역 확장 등으로 효율성과 자원 생산량을 높이는 성장 시스템을 갖추고 있습니다.
Endless Expansion에 오프라인 진행이 있나요?
네, Endless Expansion은 오프라인 진행을 지원해, 게임을 꺼도 산업이 계속 자원을 생산합니다.
Endless Expansion이 다른 방치형 게임과 차별화되는 점은 무엇인가요?
Endless Expansion은 상호 연결된 공급망과 물류 계획에 초점을 맞춰, 일반적인 방치형 게임보다 더 깊은 전략적 의사결정을 요구합니다.
개발자 업데이트
It’s been almost a week since release of Endless Expansion, we’ve got a bunch of updates, and it’s a time to describe what happened since launch.
There was a lot of bugs: graphical glitches, problems in resource flow, troubles with statistic. And some other things which i broke between updates. Now its fixed.
I believe there a lot more bugs to discover, so don’t forget to make a backups :)
A bunch of ui improvements was implemented, and now it’s much, much more user-friendly than was at first. Game tries to point you on common mistakes, and shows a lot more useful information. You don’t need to guess where the problem factory anymore. And, i hope that option to remap Ctrl to Alt will be useful for mac users.
“Help” section was added with a describe of most common mechanic.
Game was completely re-balanced. Almost every number was changed at some point, some of them – more than once. Even price of roads was a bit reduced, as many of you asked. Income and upkeep of different factories scales at same ratio, so now you can achieve a 100% efficient on any roadless complex.
And there was some now content: new sea tile, three new resources, five new buildings, including high-tech transport of energy. Now you actually can a cross a roads with it!
Thanks for reading, and have a fun! A don’t forget to vote ;)
댓글
JusBlock
Dec. 14, 2015
I really like this game. Note you get 100% of the recources back, if you sell anything, even with the exponential growth. Try it. Thats very fair and lets you optimize your stuff, even if its not very easy to make fast progress in the late game.
@Dev: So much useless water down there. Have you mentioned oil platforms on the sea yet? I suggest you to change the label of water 3 units away from land to "deep water". And there you can place the platforms. (Output: oil, Need: Energy. So they have to be connected with cable and pipe.)
[further ideas on the sea:
Maybe the platform should even need anything from the land, like steel, delivered by boat.
Boat- boat: connected by searoute marks
Boat next to land- warehouse/ street
Boat on the sea next to recource demand/ producer]
VOOLFIN
Feb. 05, 2016
"Sir, there are reports of lands to the east and west and they are rich and a lot closer than-"
"I SAID GO SOUTH!"
"Yes sir."
mrcaboom
Dec. 16, 2015
Want to reduce global warming? To make a solar energy panel, do the following : cut millions of trees, completely empty a mountain of stones, burns tons of wood, smelt irons into steel (burn coal), empty desert of sands, melt it in glass (burn more coal), empty lake from it's water, make oil rigs, transform it in plastic (again, burn more coal) ... and finally, make 1 solar energy panel. YAY!!!
Atomsk
Dec. 13, 2015
That cables cannot pass over roads is really annoying because you need to have roads and cables to start the intermediate tech levels running. Why not a road upgrade?
agentchuck
Dec. 14, 2015
It is a bit strange that you make the requirement that things are joined together by roads, etc., but goods can teleport from one storage to another.
Now you know where your road tax goes! Teleportation isn't a cheap thing.