Column Breaker
by TUSLGames
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Column Breaker
Column Breaker의 태그
설명
"Column Breaker"는 "테트리스"와 "비주얼드" 같은 고전 인기 퍼즐 게임의 요소를 가져온 새로운 퍼즐 게임입니다. 하지만 이 게임은 중력 기반 물리 엔진을 적용해 블록들이 튀고 굴러다니며, 제한 시간 내에 보드를 클리어하는 데 색다른 도전과 재미를 더합니다. 시간 내에 깰 수 있을까요? 빠르고 중독성 강한(그리고 반짝이는!) Column Breaker의 모험에 함께하세요!
플레이 방법
Esc - 일시정지. 스페이스바 - 보석 순서 변경. 마우스 오른쪽 버튼 길게 누르기 - 각도 회전. 마우스 이동 - 드롭 포인트 변경
개발자 업데이트
Current Version: 1.3
Added Functions: Mute button, Pause Button, Smoother Engine
Upcoming Version: 1.4
Upcoming Features:
댓글
SirFievel33
May. 26, 2010
Wouldn't be a bad idea to actually make the 2 gray colors with a little more contrast.
Godeke
May. 25, 2010
The idea of a physics based column game is fine: the problem is that you can make patterns with adjacent pieces which would go away in a traditional "3 in a row" game that will just sit there because they aren't *touching*. It becomes very frustrating to make a neat and tidy L and the game just ignores them because of a pixel of whitespace. The game would be vastly improved if there was some "aura" around each piece where chains were accepted.
Godeke
May. 25, 2010
My high score is now 11400, so I think I have the basics of the game. Cute, but I still think it could be improved with some halo effect to make chains easier. Two points: the Internet mocks what it doesn't understand... a tutorial would have provided much benefit in demonstrating the chains that work and don't. Second, claiming people can't review a game because they haven't made their own game? Lashing out just brings the trolls out in force because they know they have a target. Putting a work on the Internet requires think skin.
Pferdehintern
May. 26, 2010
I really love the aspect that the gems aren't static but can fall down. Because the gems really have to touch makes it a nice way harder. But it really needs a pause button, a mute button isn't wrong either.
vendodnev
May. 28, 2010
Enjoyable game but as quick as the new layers pop up each game is way too short. At least for me. It's disappointing when a game ends too quickly.