Pixel Legions

Pixel Legions

by Pixelante
버그 신고
게임 신고
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Pixel Legions

평점:
3.9
출시일: May 21, 2010
최종 업데이트: June 05, 2010
개발자: Pixelante

Pixel Legions의 태그

설명

Armies of glowing pixels wage war in this fast-paced tactical action game. Employ a mix of clever strategy and brute force to dominate your opponents. New surprises await you on each battlefield. Up to eight armies can fight with thousands of pixels on screen at once.

플레이 방법

Point and Click 'n Drag
'Esc' or 'P' to pause

FAQ

Pixel Legions란 무엇인가요?

Pixel Legions는 Pixelante Game Studios가 개발한 실시간 전략 플래시 게임으로, 픽셀로 이루어진 군대를 조종해 적군을 물리치는 게임입니다.

Pixel Legions는 어떻게 플레이하나요?

Pixel Legions에서는 마우스를 드래그해 다채로운 픽셀 군대를 이동시키고, 적군과 전투하며 여러 레벨을 클리어합니다.

Pixel Legions의 주요 게임 플레이 루프는 무엇인가요?

핵심 게임 플레이는 픽셀 군대를 전략적으로 이동시켜 적군을 압도하고, 각 맵에서 모든 적을 제거하는 것입니다.

Pixel Legions에 성장 시스템이나 업그레이드가 있나요?

Pixel Legions는 난이도가 점점 높아지는 여러 레벨을 제공하지만, 영구적인 업그레이드나 지속적인 성장 시스템은 없습니다.

Pixel Legions는 어떤 플랫폼에서 플레이할 수 있나요?

Pixel Legions는 Kongregate 등 플래시를 지원하는 브라우저에서 주로 플레이할 수 있는 웹 기반 플래시 게임입니다.

개발자 업데이트

May 21, 2010 12:06pm

-Attempted workaround for endless line-drawing browser bug. Clicking on the game screen once should stop it if it occurs now.
-Fixed a score entry bug that could break the game.
-Tweaked The Boss to be less exploitable.
-Improved badge support.
-Bombing runs should stop on Victory.
-Resume button wasn’t working in some cases.
-Disabled High Scores button since Mochi is blocked here.
-Fixed Level 13 so bases don’t get pushed off-screen.
-Auto-lock can’t just be pulled out because it’s sort of how the entire combat system works. Your feedback has been heard, though, and I’ve got tons of ideas for making a sequel control far better. Thanks!

댓글

0/1000
UjuidarEhcram avatar

UjuidarEhcram

Aug. 13, 2010

1750
50

Grr. And I should also mention that I've now lost countless units to the auto-attack. "Hey, look! There's a single blue pixel in this bombing zone... Let's send in the whole army!"

benmaster545 avatar

benmaster545

May. 04, 2011

1277
41

needs a button that makes the pixel groups stay where they are.

Halleflux avatar

Halleflux

Apr. 12, 2015

287
9

Sure, why would I want to move my armies so I can defend my base? I mean, sure I clicked and dragged about a half dozen times, but hey, this AI truly has a mind of its own. Don't get me wrong, the rest of the game is good, but all the challenge comes from the controls. Not in the way of "You need to master the ___", but in the way of "The jump key won't work 35% of the time". It's really unfortunate that this game is held back by that aspect, as it excels in nearly all of the others.

DreamTwist avatar

DreamTwist

Dec. 12, 2012

92
5

Okay... I LOVE this game, but sometimes I don't even see the point in telling my army where to go. I give them a pretty simple command, and they get distracted by another enemy... "Hey, my defense is chasing that fleeing 5 pixel army. Let's get it!" Meanwhile I'm defending against 3 other bases... :\

QuakeZero27 avatar

QuakeZero27

May. 21, 2010

4158
355

5/5 very good game but could use some improvments 1) GET RID OF THE AUTO LOCK!!! it is very hard to flank when you keep attacking other units 2) There needs to be a "select all" button if you could select all there would be more ways to flank and attack 3)Unit drifting EX. when they follow the enemy to death/ when you order them to attack and they move back to you. *Things to add* 1) maybe adding veteran status to units that kill X number of pixels 2) once again the select all i mentioned above 3) maybe different types of pixels like simple 1 pixel troops and complex 5 pixel troops 4) im not a big fan of level editors but lots of people would like it 5) different types of bases that have different bonuses 6) upgrades at the end of levels like speed/attack/defense/agility stuff like that