English Pub Pool - Beta 2

English Pub Pool - Beta 2

by NipponMonkey
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English Pub Pool - Beta 2

평점:
3.1
출시일: November 21, 2008
최종 업데이트: March 13, 2009
개발자: NipponMonkey

English Pub Pool - Beta 2의 태그

설명

최신 버전은 KONGREGATE에서 플레이하세요: www.kongregate.com/games/NipponMonkey/english-pub-pool-beta-3. English Pub Pool은 다양한 도전과 타임어택이 있는 훌륭한 당구 시뮬레이션 게임입니다. 뛰어난 물리 엔진으로 탑, 백, 사이드 스핀도 가능합니다. 1인 또는 2인용 잉글리시 8볼 풀을 즐길 수 있고, 규칙도 직접 정할 수 있습니다! 아직 컴퓨터나 네트워크 대전은 없지만, 한 컴퓨터에서 2인 플레이가 가능합니다. 공이 멈추길 기다리기 지루하다면 Z를 눌러 속도를 높이세요! 즐기세요!

플레이 방법

방향키: 큐볼 스핀 추가 . 마우스: 조준 및 파워 조절(길게 누르기) . Z: 샷 속도 증가 . M: 큐볼 이동 가능 시 이동 . K: 키 안내 보기 . Q: 게임 종료

개발자 업데이트

Nov 20, 2008 5:45am

Sound has been added!

If you know where to get any good free background music and other sounds or if you want to contact me for any other reason – let me know at:

nipponmonkeyweb@gmail.com.

댓글

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NipponMonkey avatar

NipponMonkey

Jun. 13, 2009

1
0

Play the full version on kong:

http://www.kongregate.com/games/NipponMonkey/english-pub-pool

Now with over 60 trophies to be won.

Enjoy...

NipponMonkey avatar

NipponMonkey

Jan. 28, 2009

0
0

Hi All, please try the NEW VERSIONS with computer players at:
http://www.kongregate.com/games/NipponMonkey/english-pub-pool-beta-3

Enjoy!

NipponMonkey avatar

NipponMonkey

Jan. 28, 2009

0
0

Studentay, I'm with you. I don't think the ghost lines are needed too. And thanks for the nice comments. I've made some updates and my computer players should be ready by next week - so check back soon!

Studentay avatar

Studentay

Jan. 28, 2009

0
0

Great physics - very realistic. Need to add computer oppo asap to keep people coming back though. Also, the ghost white ball makes it a bit too easy to pot your shots - you may want to stick to a ghost straight line instead.

FoamHead avatar

FoamHead

Jan. 27, 2009

0
0

Thanks for the response Nippon, but I can't see any situation where what I suggested for targeting would lose aiming accuracy. The only difference I'm suggesting is to change the "cue ball ghost" from the location of your mouse to the first ball/cushion it would hit along the target line. So the "worst case" for aiming is you put the mouse where the cue ball would contact something and you get your current behavior. However, when you have the room and you want more detail in your aiming, you can move the mouse farther away while keeping the ghost on the object you want to hit.

Oh, and obviously the door wasn't clear enough for me. Perhaps put a red EXIT sign above it or something.

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