The Blind World

The Blind World

by LiteraryGaming
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The Blind World

평점:
3.0
출시일: August 25, 2016
최종 업데이트: September 01, 2016
개발자: LiteraryGaming

The Blind World의 태그

설명

플레이어의 죽음이 스토리와 게임플레이에 영향을 주는 SF 플랫포머입니다: 죽으면 더 강해집니다.

플레이 방법

방향키로 조작. Z로 점프, 대화 진행. X로 공격, 빠른 읽기

댓글

0/1000
ehabsan avatar

ehabsan

Sep. 08, 2016

0
0

I like the game, i think you should change the slug color from green to something else ( especially when it's on a green platform ), because it's hardly seen

LiteraryGaming
LiteraryGaming 개발자

I appreciate the feedback. At this point, I'm not going back to change it, but on my next game I'll be careful not to create enemies that are the same color as the environment. Glad you enjoyed The Blind World!

Pointless_Viking avatar

Pointless_Viking

Aug. 29, 2016

0
0

if anyone else finds this i so far have found :
easy:
1st change: 3 deaths
2nd change:20-25

what i remember of normal:
1st change: 10ish
2nd change 40-50

if this helps anyone no problem though if the dev sees this correction would be nice and if there are later changes please tell me

LiteraryGaming
LiteraryGaming 개발자

I uploaded a new version that takes out unintentional wall climbing, makes aerial attacks smoother, and lowers the difficulty of a couple bosses. Thanks for playing! Also, you're pretty close with those numbers, so nice job.

meownomnom avatar

meownomnom

Aug. 29, 2016

0
0

Volume wont stay muted after tutorial screen or after a respawn/death

LiteraryGaming
LiteraryGaming 개발자

I'll work on it, thanks for the comment.

KekGames avatar

KekGames

Aug. 27, 2016

0
0

Controls feel much better now. I have noticed a bug: when I turn off the music, and than die, music is on again, when I reborn

LiteraryGaming
LiteraryGaming 개발자

Well, if you liked those controls, you'll really like the new version. I uploaded another version that takes out unintentional wall climbing and changes a few other things as well. Thanks for the bug note, I'll get to work.

KekGames avatar

KekGames

Aug. 26, 2016

0
0

I really like the feature with death, everything else is pretty much classical platformer. It is an okay game, but I believe, you can make it better.
* I don't like, that the character rubs every wall, and stalls, which interferes movement.
* It's okay, if character keeps "sliding" after you release the key, but it's kinda too much. I would even miss ordinary platform on 1 level several times in a row.

LiteraryGaming
LiteraryGaming 개발자

Thanks for the comment! I uploaded a new version that takes out the wall momentum mechanic and makes jumping much tighter. I hope you play again!