Space Frontier
by Justin_wang123
Space Frontier
Space Frontier의 태그
설명
캡틴이 되어 이 오픈 월드 SF 롤플레잉 게임에서 부를 쌓으세요. 자원을 거래하고, 화물을 운반하며, 전투에 참여하면서 캐릭터를 성장시키고 함선을 커스터마이즈하세요. 국경을 넘어 이 구역을 괴롭히는 해적을 상대하거나, 직접 해적이 되어 악명을 떨칠 수도 있습니다. 단, 국경에서의 죽음은 영구적이니, 아무리 강한 캡틴이라도 언젠가는 은퇴해야 합니다.
플레이 방법
Space Frontier는 마우스로만 조작합니다. 우주 어디든 클릭하면 함선의 목적지가 설정됩니다. 식민지에 들어가거나 다른 함선과 상호작용하려면 가까이 이동하세요. 부를 쌓는 방법은 다양하지만, 연료와 시간을 아끼려면 효율적으로 경로를 계획해야 합니다.
댓글
BrokenFixer
Jun. 28, 2015
how do i fire separate weapons? once i've fired one laser cannon i can't use the other weapns :/
CluelessWonder
Jun. 29, 2015
A few realizations from my 3rd playthrough (combat-based this time): Best as I can determine, enemy fleet strengths depend on only one criteria: "How long has it been since this fleet was last obliterated?"; The Crystal enemies are both weak, and drop items less valuable than fuel.; Lastly, experience gain is quite fast up until your 18th skill point gain, which generally happens within the first 40-50 turns. After that, rate of experience gain may not halt, but completely drops off a cliff, and you'll probably never gain another point for the rest of the game.
CharlyRed
Jun. 24, 2015
Transporting materials is a fun way to explore the map. I wish those continued isntead of stopping after just 1 shipment. I like the updates about current events to encourage me to trade more. More of those and more damaged ships on the side would be fun.
I wish there was more instruction (How to fight pirates).
I couldn't find a use for food other than trade/selling. I think I would like to have those rationed as well so I have to multitask more.
It would be better if convicts offered me something like medicine or food, and the authorities offered me straight up cash to turn him in. That way I would have a reason to turn him in. But I like the consequences that come with letting him loose too, such as him raiding certain stations.
Thanks for the feedback! Definitely going to add some more instructions in game to explain the basics of combat, navigation, trading etc. For future updates I'd like to have a variety of jobs besides just the shipment ones, so once you complete the shipments more become available. The food also doesn't really have a use right now outside of trading. I'm planning on adding crew members that you have to find, rescue, hire etc. that will join your crew and provide certain bonus's. At that point I think having your crew actually consume food would work well. As for the convicts, its not obvious so maybe I should alert the player to that, but when you turn him in your reputation with the authorities actually increases. Other actions such as looting/reporting derelicts, killing pirates, killing trade freighters and so on also have an effect on your reputation. I might implement rewards as your reputation rises so that as you say you get cash for turning people in.
Justin_wang123
Jun. 25, 2015
Working my way through the stuff you guys have commented on. I've slightly increased the damage of the mass driver to make up for its cost. A lot of you were upset about the lack of loot from combat so I've increased the drop rate. Fixed a bunch of bugs and an infinite cash exploit as well. Thanks for all your feedback!
BrokenFixer
Jun. 28, 2015
also there appears to be a cap on player level that you hit almost instantly once you're in combat, while the enemies scale up rapidly with your xp through no fault of your own...