Dead Land: Survival
by GeronimoApps
Dead Land: Survival
Dead Land: Survival의 태그
설명
Dead Land: Survival - 무료 생존 온라인 게임. 거대한 좀비 아포칼립스 세계를 탐험하세요!
영웅을 성장시키고, 집을 리모델링하고, 버려진 지역을 약탈하며, 생존을 위해 장비를 제작하세요. 게임 주요 특징:
- 쉘터 리모델링
- 제작 시스템
- 친구와 팀 플레이
- 좀비와의 전투
FAQ
Dead Land Survival이란 무엇인가요?
Dead Land Survival은 GeronimoApps에서 개발한 생존 테마의 어드벤처 및 전략 게임으로, 플레이어가 포스트 아포칼립스 세계에서 살아남기 위해 건설, 약탈, 자원 관리를 해야 합니다.
Dead Land Survival은 어떻게 플레이하나요?
Dead Land Survival에서는 다양한 환경을 탐험하고, 자원을 수집하며, 구조물을 건설하고 아이템을 제작해 황무지에서 캐릭터의 생존을 보장해야 합니다.
Dead Land Survival의 성장 시스템은 무엇인가요?
Dead Land Survival에는 쉼터 업그레이드, 더 나은 아이템 제작, 자원 생산 향상 등 게임을 진행할수록 발전하는 시스템이 있습니다.
Dead Land Survival만의 독특한 게임플레이 요소가 있나요?
Dead Land Survival은 어드벤처, 자원 관리, 제작 요소를 결합한 생존 전략 게임으로, 탐험과 위협 관리가 강조되는 포스트 아포칼립스 배경이 특징입니다.
Dead Land Survival은 어떤 플랫폼에서 플레이할 수 있나요?
Dead Land Survival은 Kongregate에서 브라우저 게임으로 플레이할 수 있습니다.
개발자 업데이트
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댓글
ElliotKane
Apr. 13, 2020
This game has a lot of promise, but currently two major problems which hold it back. The first and most obvious is the travel system: near-instant travel as long as your energy lasts, or come back in half an hour if not, meaning no energy = no game. Once your initial energy store is used, the game is essentially over as far as a decent play time is concerned. The second problem is item durability. Every item you will get is really fragile and wears out incredibly fast, meaning that you'll be spending as much time making axes as cutting wood, as an easy example. Long crafting times and low item durability combine with limited resources to create a rather frustrating experience. If these problems were fixed, I think the game could be very good.
Sinisterbane
Mar. 26, 2020
Costing 2x more valuable resources to repair a item is brutal when most items can only be repaired once, every thing seems to break really fast almost all the armor is unrepairable, having to remake all my armor every time i run a few areas isn't that fun xD, axes only last one area and are unrepairable trying to upkeep scrap to remake them over and over is getting harder and harder since scraps needed for a lot, overall enjoying the game energy system isn't as bad as most would think, pvp system needs to be looked at should be able to set arena gear or something that way you dont get slaughtered because you left a axe on xD
Thank you for your feedback! We really appreciate it.
Gyan1010
Apr. 06, 2020
The durability of everything is WAY too low. Stuff breaks most of the time before you gain enough supplies to cover repair or craft costs. The game takes the annoying features from other games and adds as many of them as they can in here. I feel that the developer mindset is not how can I make the game more fun for the player and reward their time, but instead a dev versus player attitude where you keep punishing the player because you're on opposing teams.
You need supplies to progress, but also just to keep enough gear to fight, but the drop rates are too low and random to do both. Then you combine that with a tough space management system, a common and widely hated energy system, and timed re-entry of areas, of which are random in that they might not even have what you are looking for.
I'll get it a few more levels to see if unlocking the next warehouse box eases my troubles any but I have a feeling I'll be too annoying to play much further.
nvschulz
Aug. 17, 2020
@Nawel_II Lighters and fir cones have no use (That I've found yet) empty jars, cigarettes, cans all appear in 'bring me' quests, worth keeping one stack of each, broken cell phones are used in town hall upgrades... You should join the chat if you have more questions always at least a few advanced players in there and all happy to help newer players
odessey
Mar. 27, 2020
The sole purpose of this game is to create a bottleneck on scrap metal and compel players to buy that 15 Kreds containers. I quite liked the game but i really didnt like the greed of developers.