Hero Manager

Hero Manager

by Alchemist_Games
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Hero Manager

평점:
2.6
출시일: March 25, 2014
최종 업데이트: December 20, 2015

Hero Manager의 태그

설명

Send your heroes out into the world to kill monsters, while you relax and earn the gold.

A casual RPG browsergame with nice graphic, currently in Alpha.

FAQ

Hero Manager란 무엇인가요?
Hero Manager는 Alchemist Games가 개발한 방치형 RPG 매니지먼트 게임으로, 영웅을 모집하고 훈련시켜 자동으로 몬스터와 전투를 벌입니다.

Hero Manager는 어떻게 플레이하나요?
Hero Manager에서는 영웅을 고용하고, 스탯을 업그레이드하며, 장비를 착용시켜 적 웨이브를 돌파하고, 오프라인 상태에서도 골드와 자원을 획득할 수 있습니다.

Hero Manager의 성장 시스템에는 어떤 것이 있나요?
Hero Manager는 영웅 레벨업, 스킬 업그레이드, 장비 강화, 프레스티지(초월) 시스템을 제공해, 진행을 초기화하고 강력한 보너스를 받을 수 있습니다.

Hero Manager에 오프라인 진행이 있나요?
네, Hero Manager는 방치형 게임으로, 오프라인 상태에서도 영웅이 계속 전투를 벌이고 보상을 획득합니다.

Hero Manager가 방치형 RPG 게임 중에서 독특한 점은 무엇인가요?
Hero Manager는 영웅 관리, 자동 전투, 장비 업그레이드, 프레스티지 시스템 등 다양한 성장 요소에 집중한 점이 특징입니다.

개발자 업데이트

Mar 10, 2015 4:08am

Alpha 9 released!

Added quests into the world
Moved rewarding treasure chests from normal combats to quests

You are now able to create a party of heroes
Groups can only do quests, they can not use the normal resource gathering spots
Some quests require a group (or a really powerful hero) to be solved
Quests often award purple or blue items

The Hero Substitutes’ Bench allows you to recruit more than three heroes
Three heroes may be active but may be swapped at any time with heroes on the substitutes’ bench
This allows you to create specialized heroes for creeping, questing and group fights

Completely new Badlands zone that is accessible after the swamp

Introduced a monster aggression system
Monsters will now target the hero with the highest Defense attribute

댓글

0/1000
myAlex avatar

myAlex

Mar. 29, 2014

12
0

Will there anytime be more equipmentslots for your heroes, a skilltree or some attributes you can allocate?

Alchemist_Games
Alchemist_Games 개발자

Hey :) "more equipment slots", not in the short run but it's something we think about. "skilltree", maybe but currently not our focus. "attributes per level", yes. We have grand plans for pretty much every region of the game (pvp, pvp tournaments, multiple hero and multiple user fights/raids, quests, better kongregate integration, user placed buildings that generate resources, ...). A near-future component will be an in-game feature tracker where you may see and vote for features that we should implement. The only problem is the time (and money of course..) needed to implement all that stuff.

Jwibisono avatar

Jwibisono

Aug. 01, 2014

7
0

tell us how much we actually need to craft stuff, not how much more materials to go... :(

max9183 avatar

max9183

May. 15, 2014

15
0

tips for anyone who wants stronger hero's *subject to change*

1. always get single target attacks vs multi target attacks...killing 3 things slowly vs killing each one quickly at a time makes a big difference in surviving and are just bad if you get in a 1v1 fight

2. at the start do not equip anything with haste or precision. since gear score affects monster difficulty anything but force and vigor will get you killed...repeatedly....very quickly....I have no idea when haste and precision are a good idea to add but try to avoid the stats completely at least for a good while

3. the two passive skills I found the most useful are the ninja one which procs quite often and the one where you get stronger as the battle goes on....this makes Vigor an even better stat

4. avoid party wide buffs right away....they never seemed to make a real difference at least what I have seen but otherwise there are much more useful skills around

Alchemist_Games
Alchemist_Games 개발자

<3 love it that you wrote such a nice guide! We will make the heroes more careful when they start to lose fights in the next update.

Tusoalsob avatar

Tusoalsob

Mar. 25, 2014

12
1

not bad ^^ but it needs some stuff ^^

1) the size of the game frame shoud change so it fits in the Computer monitor of the person playing, and perhaps hase a fullscreen button.

2) it whoud be nice if you can get tool tip working, soo when you hover over an item for some seconds it whoud tell you what it does, i think that whoud help

Alchemist_Games
Alchemist_Games 개발자

1) Yeah, definitely. Fullscreen is a bit tricky on kongregate though. 2) There is a tooltip for items, telling you what kind of item it is (a gun for example, hunters use a gun), and what stats it gives. A feature that informs you if it's a recipe is planned. Anything else missing?

arcvndt avatar

arcvndt

Mar. 30, 2015

3
0

Viewable screen is so f'n large lol.....I have to scroll Kong down to where chat and text is super small so I don't have to scroll to see everything. Fix this.