Stencyl 2.0 Tutorial 2: Jumping
by Abigayl
Stencyl 2.0 Tutorial 2: Jumping
Stencyl 2.0 Tutorial 2: Jumping의 태그
설명
이 튜토리얼은 첫 번째 튜토리얼 이후부터 시작하며, 견고한 점프 시스템(및 기타 물리 엔진)을 만드는 방법을 보여줍니다. . 항상 그렇듯, 저의 모든 수익은 전액 자선단체에 기부됩니다. 감사합니다 :)
플레이 방법
클릭/스페이스/엔터로 슬라이드 넘기기. Shift+클릭/스페이스/엔터로 이전 슬라이드로 이동. 하단 메뉴 스크롤바로 빠른 장면 선택. Ctrl+클릭으로 링크(파란색) 열기. 게임 내 화살표로 이동.
개발자 업데이트
FIRST SERIES (Avoider for Stencyl 1.x)
댓글
Photomix
Jun. 24, 2012
Another great tutorial. I am looking forward to the sequels. :p
They'll be coming :)
lSWATLLAMA
Jun. 23, 2012
Just about your most useful tutorial.
Thanks, and the second hardest to write (only after the lagless one).
Cyclonea
Jun. 23, 2012
Thanks for another nice tutorial. It was more complicated to follow than the first one, but the screenshot at the end (slide 44) helped a lot. Good luck Abi, will be waiting for Tutorial 3.
Aye, that was one of the reasons why this tutorial took a while: jumping itself has been known to stump many programmers, including some vets I know. It's tough to take a difficult idea and make it simple to understand... glad the end helped :)
Abigayl
Jun. 23, 2012
Thank you everyone for your support, as well as your patience in waiting for this tutorial to come out. Jumping can be one of the most complicated things to program, and even worse to explain, but I hope it makes sense. :)
zappy212
Jun. 23, 2012
Thanks for all the help, after completing this tutorial the game that I've been working on has improved. Also, if you ever need me to test any tutorials, you know where my email inbox is. :)
Well thanks to you too :). I'm sure your suggestion of adding the codes at the end will help a lot of people.