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Oct. 07, 2012
If you don't want to see this kind of thing become a habit on Kong, but you still want to check out the game, download it manually from the official website instead of using the Kong link here...
Dec. 04, 2011
More like "Random Generic Platformer"
Sep. 27, 2011
I think the dev forgot to code in a firing rate governor; clicking repeatedly throws bullets out a lot faster than holding down the mouse button, and I don't think this was intended, judging how easy it seemed...
Aug. 24, 2011
This has a LOT of potential....
Oct. 13, 2010
Great game; I really like the "large-scale, epic" feel of it... One step closer to finding a Battlestar Galactica-type game that plays like Battlestar vs. Cylon Base Star scene from the TV show!
Apr. 09, 2009
RWAAAAAAOOOOOOOOOOOR!!!!!!!!!
Mar. 03, 2009
Ah, just found the flashlight option in the Options menu. ;) That solves the fov angle thing. Awesome work, really. Just work on that level progression/reward rate!
Dont let the comments here discourage you; this is one of the best zombie-survival-horror top-down shooters I've ever seen, as far as presentation goes. You're really on to something here. I would suggest lighting be dynamic as a front-cone flashlight instead of room-fov, and more incentive, earlier on. I also couldnt find a weapon after 20 minutes of playing and 3 basement levels...Add a bit faster progression. Great work though.
Feb. 22, 2009
lol great game. don't let the kids here discourage ya.
Sep. 04, 2008
Woot! JayisGames.com rocks!
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