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Mar. 14, 2018
Hey everyone, updated the version to give a fairer warning and improved some stuff :) It should also take less memory now. Thanks for letting me know.
Sep. 27, 2016
V 1.1.2 is out! - new enemy: toxic plane, drags a cloud of toxins behind, slowing player by 10%/second - new enemy: follow plane (flies in front of you and fires bullets) - new enemy: booster rocket: speeds up, then slows down, then turns towards the player, then the cycle repeats. Happy dodging! - adding 6 new missions - spread3 cannon bullet damage reduced to 1 (down from 2) - seeker plane changes: 2 lives, becomes invulnerable for 0.6 seconds after being hit - changed spawns in infinite / organized / timed attack modes: new enemy types can spawn instead of the old enemy types. Replacements: scout -> toxic plane, seeker plane -> zeppelin, flying bomb -> booster rocket, minelayer -> following plane - shooting enemies will delay their shots if enemy hits them (if you shoot at an enemy - he won't shoot back) - fixed bug when flying bombs kept exploding after respawn - fixed a bug when settings would not get saved after exiting the application
Sep. 15, 2016
Love the graphics :) Might want to increase the difficulty at t he start though. Cheers!
Sep. 05, 2016
Added 'infinity' mode: basically no borders, you just fly around without fear of collission. :)
Aug. 29, 2016
Heya, updated the game a bit: - progress is properly saved now - fixed bug when one enemy death could give score multiple times - guaranteed star drop on every 800 score Let me know if there are any bugs! Cheers!
Aug. 05, 2016
Thanks for the feedback so far! I've just made initial levels easier to improve the learning curve.
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