Ultimate Army 2
by thegames8
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Ultimate Army 2
Ultimate Army 2 のタグ
説明
究極の軍隊を再び指揮せよ!このストラテジー戦争ゲームでタワーディフェンスと敵基地を制圧しよう!
遊び方
自分の基地/タワーをクリック→敵の基地/タワーをクリック。CTRL+クリックで複数選択して一斉攻撃も可能。すべての基地とタワーを制圧して進もう。
敵の行動:
1. 黄色:一対一の戦いになるまで攻撃してこない
2. 紫:どんな状況でも常に攻撃してくる
3. 赤・緑:ランダムで一番弱い基地/タワーを攻撃
コメント
MoratGurgeh
Mar. 14, 2013
The addition of towers is cool, helicopters so-so. Would have been nice if the units persisting between levels bug had been fixed from the first version, and click & drag selection added (CTRL-clicking quickly gets tedious), but still a fun game. 4/5
Skeleman
Mar. 04, 2013
A few of the levels seem to create an unwinnable situation if you're not fast enough in getting to a certain tower. And by fast enough I mean as soon as the level starts. Waiting even one or two seconds into a level can cause you to be at a major disadvantage or, as I said before, make the level unwinnable..
Figrut
Apr. 10, 2016
It really does sound like most people's problems with this game would fixed if at the start of each level it was paused until the first move was made. Then it would be more the fault of strategy and not having the cursor over the right spot during the stage load screen. Seems like such an easy fix. That is problem of knocking off another person's game though, isn't it? When you do not develop the idea yourself and just parrot it, these are the kinds of things that don't come to you.
robdfa
Mar. 05, 2013
add drag and click or similar, add select all, and tweak balance of unit spawning (I played with only upgrading helicopters, so since I don't actually spawn tanks or rocket troops it appears I have waaay to many helicopters spawning :) )
fieducker
Mar. 04, 2013
Utterly pointless and extremely tedious. Level 11 made me stop and wonder why the hell I was dragging this out as long as I had.