Pit King
by oultrox
Pit King
Pit King のタグ
説明
3日間でLudum Dare 44用に制作し、その後Webゲームとしてブラッシュアップ!
- 宝を守れ!あなたはスケルトンの王。小さなドクロから始まり、金を狙う略奪者たちから守り抜く。最強の骨で防衛しよう!骨タレット、骨の壁、骨爆弾を設置し、人間の王の軍勢に立ち向かえ。
- クレジット:
- プログラミング:Jesús Perez @oultrox
- アート:Orlando Guevara @veryeviltomato
- サウンドミキシング&編集:Marcel Antonorsi
サウンドサンプルは自作ではありませんが、チームメンバーが高品質なSFXに仕上げました。www.freesound.orgと素晴らしいクリエイターの皆様に感謝!またKevin MacLeod氏にも特別な感謝を。
遊び方
WASDで移動。右クリックで攻撃。左クリックでタレット設置・アップグレード。アップグレードパネルでスペースバーでタレット強化、Vで撤去。ドラッグ中にエスケープでキャンセル。Pまたはエスケープでポーズ。NEW: ホットキー!1で爆弾設置、2で壁設置、3でタレット設置。
開発者アップデート
V.1.0.22:
NEW mechanics: Hotkeys!
- Press 1 for placing bombs
- 2 for placing walls
- 3 for placing turrets.
- Balanced some enemies
- Added a bit more of delay between Waves
- Bombs reworked!
コメント
DCarrier
May. 15, 2019
It would be nice if there were hotkeys for putting down buildings and ways to put down more at once. Though that would mess with the balance, since as it is beyond a certain point you can easily get enough bones and the problem is putting down walls as fast as they get destroyed. Also, it would be good to have different kinds of towers. You might have more to choose from at the beginning, or have different ways to upgrade them. And it would be good if you could repair buildings and walls, or at least replace the walls.
Thanks for the feedback, we'll consider it but giving the time we had for polishing and developing the game being this one an gamejam entry ( the game was made in 48 hours and polished bit more of a week after initial release) it was a total challenge doing hotkeys for everything, I managed to do hotkeys for upgrading and deconstructing, which is the way for replacement for now; We'll explore more ideas if the interest is there! Thank you.
hatemakingnames
May. 24, 2019
Should be a way to repair. Also, I think waves shouldn't be sent automatically.
Deconstructing and constructing it's an alternative for now for that I'm afraid. Waves now will have a better delay for you to prepare as well!
hatemakingnames
May. 25, 2019
Not sure what all the recent changes were, but the difficulty seems to ramp up a lot faster. Possibly adjust the costs or number of enemies per wave...and maybe have two bombs, big and small (old way/price)
Thanks for the feedback! Yeah you can check the recent changes as we did some stuff regards the waves that you mentioned, reworked the bombs, now there's hotkeys for fast placing deployables and such.
soul4hdwn
May. 28, 2019
the moment archers appear is when i lose they have more hp than my turrets and its a net loss if trying to use bones as ammo. how am i supposed to build stuff up if i can't last 3 waves?
We will balance it better, it's really hard for us to pull off with a perf balance.
archerbob
Feb. 12, 2023
What can I say, the enemies move faster and faster and you do not, having to place items via drag and drop one at a time is slow and ultimately you lose because you cannot keep up, not due to lack of any strategy you might use.