Witch Hunt
by kreig13
Witch Hunt
Witch Hunt のタグ
説明
ルーン魔導士ルクレア・クアルタが、古代の邪悪な存在を封じた伝説のクリスタルを盗み出した。アエドリスの地で混乱が勃発。彼女はクリスタルをどこへ運ぶのか?そして、クリスタルを破壊しようとするモンスターたちからどう守るのか!?GodSeeD Studioの最新魔法アクションゲーム『Witch Hunt』で確かめよう!
遊び方
ゲーム内で説明あり。マウスを使うと狙いがつけやすいです。
FAQ
Witch Huntとは?
Witch Huntはkreig13が開発した放置型インクリメンタルゲームで、魔女の集団を管理し、呪文や能力のアップグレードで進行します。
Witch Huntの遊び方は?
Witch Huntでは、マナや魔法資源を自動で集め、呪文でパワーを増やし、様々なアップグレードに投資してさらに進行します。
Witch Huntの進行システムは?
Witch Huntはインクリメンタルな進行システムで、アップグレードや研究、新しい呪文や能力のアンロックが資源の蓄積とともに進みます。
Witch Huntにプレステージや転生要素はありますか?
はい、Witch Huntにはプレステージシステムがあり、進行をリセットして強力なボーナスを獲得し、再プレイや高速進行を促します。
Witch Huntの主な特徴は?
放置資源生成、呪文発動、アップグレードツリー、ゲームプレイの自動化など、奥深いインクリメンタル戦略が楽しめます。
開発者アップデート
1.1 Goldrush edition up!
(This may be the final version. I need to get back on the new game I am developing.)
-Goldrush mode option (increases gold drop value by x10 – This will disqualify you from badges, highscores)
- QWE lock bug hopefully fixed this time. please do report if it still persists.
-typos and more bug fixes
About lost saves: Please update your flash player, don’t play incognito mode or any private tab in your browser, make sure your browser / pc is not wiping cookies or history when you restart / boot up. Also, search for ( GodSeeD\WH_SaveData.sol ) in your computer to back your savefiles up.
コメント
Mirthstrike
Jan. 19, 2015
+1 star for not making us mouseover coins to collect them!
I hate those in games, too! Hahah
Ironfoot
Jan. 23, 2015
Color me impressed! I loved how some of the enemies have a trick to beating them that goes beyond just an elemental weakness. Making the frozen fliers crush enemies beneath them was particularly clever.
Hehe thanks! Those were definitely the obvious ones, but there are actually more of those little mechanics on game you can discover.
jedi10
Jan. 16, 2015
Any chance we could get an option to watch cutscenes again? Some of those are pure gold!
I'll try to get something like this done in the next update. For now, please just start a new game to revisit the intro story mode. Thanks for playing! glad you like it!
JuzzieJT
Feb. 05, 2015
5/5 Excellent game after a rash of really awful ones on Kongregate. You've got a lot of things right - gameplay is enjoyable, well-balanced, never getting grindy (no need to repeat completed levels) but is not too easy at the same time, no memory leak issues, the elemental balance is present (admittedly, except poor fire, which I used little apart from the Pengu, but great effort anyway), a little humour, attention to detail and varied, non-repeating enemies. (e.g. no green, blue then purple goblin which is essentially fighting the same thing with more hp/dmg) Upgrade trees are friendly and yet allow for customisation to a playstyle. Was this playtested extensively? It feels like it was.
Thank you! Believe it or not, I took my time trying to polish this game before release, but the community still finds bugs i never imagine. They also have awesome ideas that also eluded me. In the end, the players still has the best feedback for the game and our next game's improvement.
aholder7
Jan. 20, 2015
i wouldnt say that this game is the most original when looking at the basics. i mean its a clicker manned tower defence game. theres not much you can do to differentiate yourself in that catagory. except for the fact that you did. your story and cutscenes and the personality of the game made it all come alive and be more enjoyable. i give it 5 stars. thanks for having fun and helping gamers have some fun.
thank you! im glad you considered the other things i added to spice up a traditional defense shooter.