Apocalypse Dunk

Apocalypse Dunk

by cololor
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Apocalypse Dunk

評価:
2.9
リリース日: April 30, 2011
最終更新: May 06, 2011
開発者: cololor

Apocalypse Dunk のタグ

説明

黙示録の四騎士をフリースローで一人ずつ倒せ!ベータバージョンです。

遊び方

これはベータ版です。皆さんのコメントで細かい部分を調整し、ここで得られたステータスをもとに難易度を調整します。もし難しすぎたりイライラするレベルがあればコメントを残してください。改善の参考にします!

コメント

0/1000
cololor avatar

cololor

May. 01, 2011

7
0

Level design is an iterative and a democratic process. Some players complained that the game was too difficult. I've made hoops bigger, given more balls and slowed down all moving elements. That should allow a more relaxed gameplay at the beginning and smooth the difficulty progression curve. That will give us more data to crunch on the next iteration.

Kimbytns avatar

Kimbytns

May. 04, 2011

4
0

Thank you, much better with the status bar, I beat Famine! Hooray! Now to beat the rest of them ^^

Kimbytns avatar

Kimbytns

May. 04, 2011

3
0

Just found a glitch/error: at the end of the Death round (I lost twice, and it happenned both times) where there is usually a face with a different expression (depending on your score) there is only green circle with pink lines... so just the base for Death's face.

Kimbytns avatar

Kimbytns

Apr. 30, 2011

6
1

I would like a bar that shows me how close I am to defeating my opponant. At the moment I have no idea how close or far away I am from passing the level.

Sh33p avatar

Sh33p

May. 01, 2011

2
0

The game is really laid back and has catchy music, so its a good time filler :) I think that the 4 horsemen could probably use extra challenges (like neonlights suggested) but otherwise maybe just make the number of baskets harder to achieve. I feel the difficulty (easy->hard) was death, famine, war, plague. I think that death is also the best to introduce the style of gameplay as it is a little hard to get used to at first and that shrinking ring of famine doesn't help.