1WS2 Beta
by box10Guys
1WS2 Beta
1WS2 Beta のタグ
説明
皆さんこんにちは!長らくお待たせした『1 Will Survive 2』のベータテスト版です!ご覧の通り、デスマッチや実績、セーブ機能はまだ未実装です。新しいテストバージョンはこちら:http://www.kongregate.com/games/box10Guys/1ws2-beta-2-21
遊び方
できるだけ多くのフィードバックをお願いします。ゲームが難しすぎる、簡単すぎる、退屈、遅いなどご意見ください。ユニットを作るホットキー(1~0で近接・遠距離ユニット)追加も検討中です。
開発者アップデート
Note: Webmasters- this is sitelocked to kong, please don’t take it. The final version will be online in the next week or two.
コメント
box10Guys
Oct. 04, 2010
newer version:
http://www.kongregate.com/games/box10Guys/1ws2-beta-2-22
OneLeggedRhino
Sep. 17, 2010
Tooltips for producing units should show their stats. I need to know how much damage a cannon does, not that it "shoots metal balls!"
Hammyobob
Sep. 17, 2010
As bob said, the game is a little too easy; but by no means does it suck. It's an amazing game but my ways of improvement are.. You need to see less units by mission 3; I mean the game gets really boring because you can just upgrade resource production then spam units. The back button needs to be removed; as a player who might click too much might go back to the main on accident and then have to restart. The speed up button might need a little adjustment as it doesn't speed up that much. As Edgar said, the enemies need to stop and recruit as sending them 1 by 1 is just a slaughter, and if you watch the CPU's building they sometimes get other buildings before the required ones. (Sorry for the wall of text :D)
OneLeggedRhino
Sep. 17, 2010
Please make the computer understand to group its troops, not send them 1 at a time. Once you do that, you'll probably want to reduce the computer's economic advantage. (Basically, better AI, less computer cheating).
cmynatt
Sep. 17, 2010
I found that once the computers initial attack of footman and macemen is held off, it is very easy to hold off the rest of the attacks, just massing up units until you are fully upgraded, and then demolishing the opponent. I never felt the need to build any of the lesser units, such as catapults, rifleman, knights, etc.