Crossroads: The Haze
by Berzee
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Crossroads: The Haze
Crossroads: The Haze のタグ
説明
4人の王子が背中合わせで立ち、母と王国を守るために戦う!パーティをカスタマイズし、不思議な土地「ヘイズ」でターン制バトルに挑もう。旅を生き抜き、悪名高い盗賊王を阻止できるか?(あの厄介な盗賊王め!)
遊び方
【基本操作】アビリティ選択:ヒーローをクリック→使いたいアビリティをクリック。パーティ回転:左右矢印またはA・D。攻撃:スペースバー(回転・攻撃コマンドはクリックボタンでも可)。ゲームスピード:「.」で早送り、「,」で通常速度に戻せます。※一部広告ブロックプラグインで動作が重くなる場合があります。詳しい操作はゲーム内チュートリアルを参照。ヒント:キングキャラは後半強くなるので、戦略的な挑戦が好きな方におすすめ。
コメント
GrazGzug
Jun. 01, 2013
Great game! I truly recommend it. Nice blend of simple yet unique strategy, funny story and pixel graphics. I with it had higher score :)
Short tutorial:
The most effective combo (in my opinion): paladin, both mages and archer. Later all of them have abilities hitting other/multiple lanes, paladin has strong heal and shield.
To heal between levels for free, you can repeat easy level (first or level with wolves) using your upgraded paladin/sorcerer healing. Also you can switch to upgraded shield on the last opponent (he will strike for 0 dmg) and heal to full health.
Thanks for your kindly words. :) Your tutorial contains many of my own favorite tricks (I think the Golem still does a bit of damage even through the upgraded shield though? Not too much, considering how much health Bertram has at that point =)
sapooh
Jun. 02, 2013
i thought it would be simple game at first sight but playing it i think it's a great game 5/5 are you working on new version? i'm looking forward to play it!
Norgg
Jun. 16, 2013
Fun! Though it seems like a lot of the challenge is down to your initial pick. I took paladin/wizard/sorcerer/king and found the game to be fairly easy overall, I took some damage in the last battle, but I didn't lose a single character throughout. Without the paladin in particular to take care of the desert golems I think things would have been a lot tougher.
Yeah, having both of the healers (paladin and sorcerer) in the party is pretty useful. There are definitely some combinations that require more thoughtful planning (or just plain good luck) than others...I like to think all of the combinations are at least moderately feasible, but I really need to go back and see how the final level feels with a party that contains neither of the healers. I haven't been brave enough, yet. =P
sharpeaustin
Jun. 01, 2013
The only problem I'm seeing is the fact that our heroes don't return to full health after each instance... Its damn near impossible to continue when they return with 1HP after dying.
It does require a good deal of caution and tactical brilliance in that situation, yeah. =P (It was suggested that I might put in an easy mode and a hard mode; maybe the lower difficulty setting, if it ever exists, could have you recover with half health after getting knocked out)
Gheata
Jun. 02, 2013
5/5 very good!