Idle God

Idle God

by belgarionriva
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Idle God

評価:
3.0
リリース日: December 11, 2013
最終更新: January 05, 2014
開発者: belgarionriva

Idle God のタグ

説明

組織に参加し、宇宙の起源を求めて1兆年のクエストに挑もう。

遊び方

中央のボタンをクリックして破壊しましょう。瓦礫から出るスクラップでアップグレードを購入できます。TIPS:金のコストを抑えるため、可能な限り鉱石を掘りましょう。序盤は1ゴールドあたりのコストが高くなりますが、長期的には有利です。武器の最終レベル(マルチバース)に到達し、次の武器を購入しようとすると、武器がスプーンに戻り、ステータスが低下します(+0、+1、+2)。アップグレードのコストが数百万と非常に高くなるので、事前にスクラップを数百万貯めてからアップグレードしましょう。最終的に新しい武器(+8、+9、+10)は古いマルチバースより強くなります。バグ修正:武器アップグレードが機能。ミュータント画面バグ修正、ストーリー進行可能。確率システム削除。ショップで全額使った後、以前のエリアに戻って簡単にスクラップ/秒を稼げた問題を修正。鉱石掘りの冗長さに関する苦情があったため、「100ゴールドを固定価格で精製」ボタンを追加。これで鉱石掘りは序盤のみ必要です。**ネタバレ**誰も気づいていませんが、トマス・アクィナス(1225–1274)はエントロピーの概念を考案しました。

開発者アップデート

Jan 2, 2014 4:52pm

Idle God 2 has been released!

Find out the truth about the origin of the universe!

http://www.kongregate.com/games/belgarionriva/idle-god-2

コメント

0/1000
mattman62 avatar

mattman62

Feb. 24, 2014

73
0

This game escalated very very quickly.

belgarionriva
belgarionriva 開発者

Yeah... I just re-read the story... So weird. Can't believe I wrote that. >_> Also the balance is so bad... wow.

ace121 avatar

ace121

Dec. 17, 2013

110
2

Nothing like destroying the human race with a wooden spoon

LordAziDahaka avatar

LordAziDahaka

Dec. 16, 2013

54
1

use the dig materials i did some math may be a bit off but to get 50 gold using dig materials constantally to keep the price as low as possible works out to be about 1/10 the price of just buying gold and letting the price increase

the refine 100 gold costs about 6000 scraps less that the dig method so save up and just use refne 100 gold for the cheapest option to getting gold

to the developer
this could be more balanced by making te refine 100 goldncrease the dig /buy price as well as its own price by a pecentage of 20000 which can then be lowered back to 20000 by using dig materials

belgarionriva
belgarionriva 開発者

The reason I put that button there and leaved it at a fixed price, was because people were complaining that they constantly had to keep alternating between digging minerals and buying gold, so I just put a "buy 100 gold for fixed price" button. I guess I could raise the price, then have a single mineral dig bring it back down to the initial cost. I'm working on a second game now that I have more experience with AS3. I intend to have at least four different material types, 5 different shops, items, a much longer and diversified game and a continuation to the story. Thank you for playing! I hope you enjoy it! =)

kronokiller01 avatar

kronokiller01

Dec. 14, 2013

46
1

what is weapon rebirths? I think my score might be bugged

belgarionriva
belgarionriva 開発者

The amount of times your weapon lvled up, looping to spoon counts as +1 as well. Just checked your score, seems fine. It just means you leveled your weapon 115 times. Since there are 11 weapons and 10 grades for all of them, you reach lvl 110 just by reaching all the weapons once. If you looped back to spoon, then you're higher than "weapon rebirth 110".

BobGrant avatar

BobGrant

Dec. 12, 2013

58
3

First: I bought the next weapon (shovel) when i had a +10 spoon and about 5100 scraps - i got the shovel, but then i had around negative 4000 scraps.

Second: I'm really interested in the story, but I seem to be missing bits if i let it idle! How can i re-read what i missed?

belgarionriva
belgarionriva 開発者

The screen you are on is tied to the scraps algorithm... I cannot add a back button because the way I programmed it will force the system on the next screen if you have more scraps than the required threshold. When you finish the game, the game resets with a much higher scrap requirement to move from screen to screen. You can see the bits you missed this way. I will try to find a more convenient solution.